ANNOTATED GAME

58th GK tournament
ybrevo (1772) vs. johnjarvinen (1827)
Annotated by: ybrevo (1200)
Chess opening: Richter-Veresov attack (D01)
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1. d4
This game illustrates how strong a Queen can be. Sometimes it can even outplay two Rooks and a Bishop! But more of that later.

 
1... d5 2. Nc3 Nf6 3. Bg5 Nbd7
The main line in the Richter Veresov Attack. Black protects himself from the doubling of Pawns (after Bxf6), but at the same time Bishop on c8 is trapped for a while.

 
4. Qd3
White wants to play the thematic e4 as quickly as possible to gain space in the center.

 
4... e6 5. e4 dxe4 6. Nxe4 Be7 7. Nxf6+ Bxf6 8. Bxf6 Nxf6 9. Nf3 O-O 10. Be2
The position is roughly equal, but now Black attacks the center with another thematic move.

 
10... c5 11. O-O cxd4 12. Rfd1 Re8
A good move. Now, if 13. Qxd4, Qxd4 14. Rxd4, e5 then Black can be happy.

 
13. Ne5 Qc7 14. Qxd4 Qxc2
Black grabs the free Pawn on c2, but White grabs the initiative!

 
15. Bb5 Rf8 16. Rac1
All the White pieces have reached active positions, while the Black Rooks and the Bishop are out of play. In other words: The lost Pawn was worth the investment.

 
16... Qe4
Swapping Queens, please?

 
17. Qd6
No thanks!

 
17... a6 18. Nc6
Worth an exclamation mark, I think - and a very picturesque position with two White pieces en prise. 18. -, bxc6 is not desirable because of 19. Bxc6 which pins both Queen and Rook. If Black chooses to take the Bishop instead, then follows: 19. Ne7+, Kh8 20. Ng6+, hxg6 21. Qxf8+, Kh7 22. Rxc8, Rxc8 23. Qxc8 with a solid advantage for White.
2 comments
 
18... g6
But now the Black Queen is trapped!

 
19. Rd4 Qxd4
If the Queen moves to the "only" square f5, then the fork after Ne7+ would decide the game.

 
20. Qxd4 axb5 21. Ne7+ Kg7 22. f4
Giving the White King some air, and threatening g4-g5 winning the pinned Black Knight.

 
22... h5 23. Rc7 Re8
This turns out to be a bad idea. The Rook should have kept protecting the f7 Pawn, but Black is very cramped. Now comes a surprising sacrifice, denting the Black Kingside completely.

 
24. Nxg6 Kxg6 25. Qe5
The "silent move". They can be hard to find, when you are attacking, but the threat of 26. Qg5+ winning back the Knight is very unpleasant for Black.
2 comments
 
25... Nd7
Cutting the Rook on c7 off from attacking the Pawn on f7, and threatening the Queen at the same time.

 
26. f5+ Kh7
The critical moment of the game. Of course 26. -, exf5 27. Qxe8 was hopeless, but now White has no more checks, and his Queen is still under fire from the Knight. It took me a long time of analysis to find the only solution: Another sacrifice!
4 comments
 
27. Rxd7 Bxd7 28. f6
Another !. Black has a winning material advantage (even two Rooks vs. Queen is generally better), but White has created a mating net.

 
28... Kh6 29. Qf4+ Kg6 30. h4 Kh7 31. Qg5
Black can choose between 31. -, Rg8 32. Qxh5 mate or 31. Any move -, Qg7 mate - but he chose to resign instead. One of my best games on Gameknot, and I would like to thank my opponent for the good fight.
2 comments