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ANNOTATED GAME

Challenge from soulda13
zep5686 (1874) vs. soulda13 (1504)
Annotated by: morbier (2438)
Chess opening: Amsterdam attack (A00)
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Pages: 123
11... a5
Black is running on borrowed time and needs to come to terms with his present position. If White is planning to ATTACK the knight then he needs to assess what his options are. As long as the knight is PINNED, the knight is in jeopardy. Therefore it follows that the reason for the PIN needs to be resolved OR, the cause of the PIN needs to be addressed. Kf8 breaks the PIN or Bb7 ATTACKS the bishop. A5 has to be an error as it lacks the ATTRIBUTES of either Kf8 or Bb7 nor does it immediately act on the on-going situation at hand. I suspect Black has a reason behind the move, maybe even a plan but he lacks TEMPI and without it he will not be able to execute his plan.
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12. e6
White still refuses to DEVELOP pieces. He has his eye on taking out the Black knight but lacks the back-up to create a DECISIVE assault. With the game under control he could have easily played Nf6 which is DEVELOPING and ATTACKS the Black queen, FORCING Black to REACT and move the queen to another square. Black is hoping for some COUNTER play and White's failure to take a few moves to CONSOLIDATE his position creates unnecessary risk. Instead White rushes forward planning on displaying the Black knight's armour in his rec room.

 
12... fxe6
Since the assault on the Black knight has begun, Black needs to consider the sequence and how it will play out. As mentioned earlier, Black has a plan in mind. White can also DEFEND against it. Therefore, instead of playing fxe6 this turn, I would have recommended Ba6+. This move ATTACKS the White king and FORCES White to deploy the knight to Ne2 unless White wishes to lose the queen instead. This would PIN the knight and support Black's intended plan. On the next move fxe6 would be played.
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13. dxe6
The pawn that should have died by the queen's sword several moves back now participates in stabbing Black's knight and costing him a piece. Is there a lesson here?
1 comment
 
13... Bb4
Black puts his plan into action...prematurely. Black hopes to CHECKMATE the White king. All he needs is TIME on his side; but he lacks TEMPI. Jeremy Silman, a chess author advises that a player should consider every move that he makes to be visible to his opponent. Black is hoping that White will not see his planned CHECKMATE. BEST Move Philosophy dictates that a player seek out the BEST move for the turn; it never encourages plays that rely on your opponent instantly going blind or stupid. If we are crossing our fingers or making silent prayers in hope that a player will become bedazzled we are no longer playing good chess. I give black credit for seeing the possible MATE however, his failure to address the gravity of his position may cost a further loss of TEMPI and degradation of his position should his opponent discover it. Although there is a small chance that his opponent may fail to see the attempted CHECKMATE this playing the odds is more akin to gambling than the purity of pure intellectualism that chess is born from. Again, Black had the opportunity to play Ba6+; Ne2...followed by Kd8 which BLOCKS the further advancement of the pawn and stalls White's ATTACK.
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14. exd7+
White finally get his man, er knight which was the result and consequence of Black's earlier errors. That being said, White has failed to DEVELOP any other of his minor pieces and once his pawn and bishop are removed from the board he will need to get his other pieces on the board to create a new assault. White must also address the possible CHECKMATE that Black is hoping, with crossed fingers that White has forgotten about.
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14... Bxd7 15. Bxd7+ Kd8
Black blunders here and does not take the bishop. I suspect though that Black is a gambling man and hopes that White hastily moves the bishop away and forgets about the CHECKMATE waiting on his doorstep. Here Black is playing the player rather than the board and rolling the dice. From my experience such tricks rarely work against highly ranked players who tend to play the board than the player.
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16. Nf3
White's ruse has been discovered and at this point, Black's game should be unrecoverable. Had he earlier played Ba6+ which would have PINNED the White knight at e3 his attempt at CHECKMATE may still have been possible. Now White responds with Nf3 which ATTACKS the Black queen and DEFENDS e1. As a further note, White needlessly put himself in peril by his reluctance to follow COMMON CHESS SENSE and DEVELOP his knights earlier in the game. Had he done so, Black would have not been able to create any threats, especially one so dangerous as being open to a possible CHECKMATE.

 
16... Qe7
Black withdraws the knight to e7 although Qe4 would have been stronger.
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17. Be6
White's bishop escapes and ATTACKS the knight on g8. Black now finds himself down a pawn, a knight and a bishop. Now that the threat of the CHECKMATE has been neutralized NE5 would have been the better move. Ne5 would have made it one of the strongest pieces on the board sitting on a CENTRE POST with no way to chase him away other than by a bishop or knight EXCHANGE. Ne5 would have also preserved a TEMPI because instead of moving Be6, Ne5 would have also served the dual PURPOSE of DEFENDING the bishop on d7.
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17... Nf6
Black sees the threat to his knight and DEVELOPS it by moving Nf6. A more aggressive move would have been a4 ATTACKING the queen and over the next few moves advance the pawn PHALANX while still harassing the White queen. This line of play would have also freed the queen-side rook increasing Black's MOBILITY.

 
18. Ne5
The White knight now takes up its rightful POST at the CENTRE. This is a powerful position for the White knight and Black needs to be wary of its next strike.

 
18... a4
Black errs and plays a4 a turn too late. The more pressing issue on this turn is the quadruple FORK by the White knight on e5. The Black king, queen, rook and bishop are all threatened by the White's knight FORK. Since the king's CHECK must be addressed first, the queen is in jeopardy and needs leave to seek safety. That being the case, Qe8 would PROTECT the queen and also CONTROL c6 the square from which the knight needs to launch its ATTACK.

 
19. Nc6+
White's knight ATTACKS, the king is FORCED to respond...

 
19... Ke8 20. Nxe7
White miscalculates. The correct move was Qc4 moving the queen from danger but still in position to ATTACK the Black bishop. The sequence should have been: 20. Qc4...b5 21. Qxb5...Qxe6 22. Nxa7+...Kf7 23. Qxb4 White had a chance to make a chocolate souffle; instead he made a mousse of things.

 
20... axb3 21. Nc6
White ATTACKS the rook but to no avail...

 
21... Rxa2 22. Rxa2 bxa2 23. Bxa2 Bd6
After the dust settles White has nothing to show for his troubles and Black has not been routed. Had Black not erred by SACRIFICING his bishop for the risky CHECKMATE his position would have even been more positive. Nonetheless, Black's resolve is given hope...

 
24. Na7
White makes a less than BEST move here with Na7. I suspect this move is to prevent c6 and b5 but this was an unnecessary move. It places the knight on a poor square effectively weakening the knight's influence. The knight at c6 was already acting as a BLOCKER and preventing the c pawn from advancing and it was influencing several squares deep in Black's territory. Better CANDIDATES to consider DEVELOPING was the queen-side knight still sitting UNDEVELOPED at move 24, moving the king to get the INACTIVE rook into play or Bc6 which would prevent Black from playing b5 effectively shutting down Black's king-side.

 
24... Kd7
Black sees an opportunity to ATTACK the White knight or bishop on the a FILE, so he moves the king to d7 taking a landing square away from the white knight and clears the RANK so that he can bring his rook into play.

 
25. Nc3
White DEVELOPS the knight and DEFENDS a2.
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Pages: 123