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nugodog
01-Aug-11, 15:49

How do you study your chess?
Hey guys,

Does anyone here study and look over your own games once after its completed? Do you guys use the game notes tool or analyse the board or anything that I'm not aware of? Just gathering some perspective, everyone is different with how they approach tasks- preparing/playing/studying chess is just one thing. Share your thoughts!
brigadecommander
01-Aug-11, 16:55

all of the above and more
some people use the database, i watch other peoples games when i know i will be facing them in
a game. I use sometimes 3-4 chess sets and the gameknot analysis board while playing a game.I
don't use the game
notes feature. I use 'wikipedia' as a opening reference,as well as www.chessgames.com. Also
opening books etc....J
nugodog
01-Aug-11, 17:01

Database
With the database, do you just go over the openings you play and update yourself with new ideas with that particular opening? And what if the opponent plays something that isn't covered in the database? Like say some random/unknown move which is not by the book?
brigadecommander
01-Aug-11, 17:14

you must use all avalable
tools to arrive at a move.Not just one or two but many. WWW.CHESSGAMES.COM will give you
hundreds of modern games to illustrate a variation.It takes a lot of work. If someone playes a
move not mentioned anywhere you would know how to meet it after studying so many games.By
then you should 'understand the themes' involved.
nugodog
01-Aug-11, 17:21

Hmm
When you say themes I think you mean like your "experience" or "feel" for the positions, so you have some idea or a decent plan on what to do, where pieces belong, coordination/harmony of pieces. Am I correct? Yes I would imagine the amount of work is very extensive and detailed, especially at higher levels like yourself.
brigadecommander
01-Aug-11, 17:36

yes
that is correct. But to have such tools is a luxury not shared when you play OTB. My rating is
much lower in OTB. So take advantage of endless time per move,books,databases,gamebases
etc. Do this and you will improve.
shamash
02-Aug-11, 06:00

as brigadecommander says. . .
. . . "you must use all available tools."

Now, since chess is a competitive game of advantages,
and the flow, building, and conversion of competitive advantage into victory,
look at where advantage comes from.

Generally, advantage comes from one of three areas:

Position,
Initiative,
Material.

To study and improve my chess, I study other fields of competition
that rely on competitive strategic skill,
ranging from American football to business to military strategy,
and study chess by studying how competitors in those arenas build
their position,
their intiative,
their assets
into a winning advantage.

I apply those insights to my chess.
easy19
03-Aug-11, 04:22

hmm
I usually do not study my games..  
I have no plan.
I just go with the flow.


but some games i do study games like i played in the annotation projects..

- I will read everything first
- then i play all the known variations on a real board many times looking at it as a spectator.. ( chess is all about visual input and repetition)
- I make a rule set for myself to use for that particular type of game.

nugodog
04-Aug-11, 16:29

Do you guys have ratings?
How would you define initiative as a chess definition and give me an example

A bit off topic... Do you guys have FIDE ratings? or any ratings in your country?

l-d-j
05-Aug-11, 01:51

Initiative
I think initiative is forcing your opponent to make moves and react to your threats, e.g. if you're attacking his queen all the time or if you put him in check.

Yes, I have a rating in my country, it's 1338 but it's a bit low because I don't play that many games OTB so it gets higher very slowly.
nugodog
08-Aug-11, 19:46

Thanks
Righto! thanks for your help guys!
jkarp
30-Nov-11, 08:03

I look over and study past games but not through databases. I do this through the Annotate Game feature.
ionadowman
30-Nov-11, 12:53

I doubt...
... if easy19 plays to no plan. But there are plans and plans. There is probably no such thing as a plan of play that lasts a whole game, or even the whole phase of a game. Apart from anything else, the opponent will have ideas of his own - long term plans might have to be recast or even dropped in the light of unexpected events or a changing assessment of the position in front of you.

So a plan might last two moves - or even one, if the single move has some end in view (e.g. a pawn move that constrains an enemy majority: that's a plan, and might lead to future prospects of exploiting that constraint, that is to say: to the forming of follow-up plans).

I play to plans, but any given game might contain several plans, as one is completed - or stymied, another gets formed. Plans may be highly specific 'I go here he goes there I go here etc', others can be very general. The classic minority attack involves a plan, not necessarily mapped out move by move, but the end in view is to leave the majority pawn weak: backward and exposed.

I find it much easier to plan in the endgame. Usually. Unfamiliar endgames can be a problem. I have mentioned elsewhere I tend to think of endgames in terms of positions, rather than moves. From a given position, I will think about favorable position that might arise from the present situation, consider their plausibility (is that future position reachable?), and then set about bringing that position about. That is a plan. These can be far-reaching. You could be looking 10, 15, 20 moves ahead - not the specific moves, but surprisingly accurately even in outline.

This thread tempts me to annotate a couple my earlier games with the view of discussing the role of planning. I'll think about that!

Cheers,
Ion
brigadecommander
30-Nov-11, 13:13

at the start of a game...
i don't claim to understand it fully but, at the start of a game i have no specific plan. But i do
aim for one all important thing!! that is to place my pieces where they can 'communicate' with
each other. In other words picture the chess board as your body. Flex your hands,move your
feet,extend your arms. The great Masters had this technique down to an art form. Very much
like a boxer that instinctively knows when to back up, move forward,pivot,bluff and to use
'combinations'. He knows where his 'pieces' are. Usually No 'plan' survives contact with your foe.
shamash
30-Nov-11, 13:22

brigade commander's advice
. . . logically and intuitively, strategically and tactically, is simply superb.
ionadowman
30-Nov-11, 14:59

Defensive planning in an endgame...
I thought I'd follow up my earlier remarks with this ending played on GK in I think 2006 or 7. The game is unfortunately not available on GK. It was played in a 'Hippo' 'Mini-tournament' of that year.

I was White against sranderson, and this position was reached after Black's 26th move ...Be4.
w

Black's highly menacing position was of course intended to exchange down into a favorable Queen and pawn ending. Not a lot I could do about that:

27.Rd3! Bxd3 28.Qxd2 Bxe2 29.Qxe2 ...

b
Material is level, but it is clear that my e-pawn, isolated as it is, had not long to live. There was the small matter of my loose a-pawn, but it was safe enough (...Qxa2; b3). No: what concerned my was the passive nature of White's position. Usually a passed pawn is really needed to win a Q+P ending, even with an extra pawn. But I didn't really think Black would have too much trouble obtaining one.

29...Qd5
making way for the King to attack the pawn frontally.

30.e6!? ...
Cutting to the chase. To be honest, I don't know why I played this. It wasn't really part of any plan. It just leaves the pawn handier for Black to take. On the other hand, it does prevent Black taking on a2. Possibly I has in mind to leave more room for my Queen in the centre, because for a long time that was the only piece I'd be playing with.

30...Kf8 31.h3 Ke7 32.b3 Qxe6
Black's first plan for this ending, begun on move 26, has been fulfilled: Black wins the e-pawn. In what follows, White has one guiding rule - plan if you like - DO NOT EXCHANGE QUEENS. I'll not add 'under any circumstances', but it is very unlikely that a position will arise that will justify a Q exchange by White.

33.Qf2 ...
White's position, passive as it is, can't be helped. My plan for the immediate future was to keep the pawns back and try to get my Queen into vigorous action. That meant breaking though behind enemy lines.

33...Qe4 34.Qd2 Ke6 35.c4 ...
Necessary, partly to restrain Black's pawns for the time being, but also to make my Q-side pawns harder to come at. All the same, it was about this time that I became aware of the faint glimmerings of an idea... We'll come to that.

35...f4
Meanwhile, Black is planning a K-side attack. All White can do is distract Black from landing a telling blow.

36.Qd8 Qe1ch 37.Kh2 Qe5
Black is trying to force forward his f-pawn (threat: ...f4ch). Would a general advance on the K-side have formed a better plan? It might have been easier then for White to get in some effective checks.

38.Kh1 Kf7
Already White's 'gadfly' plan is yielding dividends, with this King's retreat. White was threatening Qg8ch.

39.Qd7ch Qe7 40.Qd5ch Qe6 41.Qd4 Qd6
42.Qe4 Qd2 43.Qc6 Qe1ch
Clearly 43...Qxa2 led to White's picking up 2 of Black's Q-side pawns, whereat White would have the possibly decisive advantage of the passed pawn. Black reverts to his plan of advancing his f-pawn. To put this into effect, he will have to tuck his King somewhere where White's Queen can't molest him.

44.Kh2 Qe5 45.Qd7ch Kf6 46.Qd8ch Kg7
47.Qd7ch Kh6
No more checks. Now we have to deal with ...f4ch again.

48.Kh1 Qe1 49.Kh2 Qg3ch 50.Kh1 f3
At last Black has achieved his immediate plan: to force an exchange of pawns, depriving the White King of cover, and increasing the value of his majority (3-2 to 2-1).

51.gxf3 Qxf3ch 52.Kg1 Qf5
Hoping to induce an exchange of Queens by interrupting White's protection of h2. What can White do about this? The d3-square is unavailable; the check merely forces off the Queens (Qd2ch Qg5ch).

I'll leave the position here, and resume the narrative later:
w
What should White play?
brigadecommander
30-Nov-11, 15:11

Deleted by brigadecommander on 01-Dec-11, 03:38.
ionadowman
30-Nov-11, 17:04

Let us resume...
Yes, 52.Qxc7 had to come into consideration, but after 52...Qxa2 53,Kg2 Qxb3 things are not looking all that flash for White. Yet it was precisely the notion of allowing Black to win the Q-side pawns that had been in the back of my mind for quite a long time - a good 10 moves by this. The trick was to compass it.

At the same time, if Black so chose, White's h-pawn was a goner. What do do?
All you can: here it was centralise the Queen and pray...

53.Qd4(!) ...
I still consider this White's best chance. True, Black can play 53...Qxh3 54.Qf4ch Kh5 55.Qxc7 and Black has two passers on the K-side after 55...Qe3ch 56.Kh2. All the same, I felt that the Black King was open enough for White to continue resisting for quite a while. But White didn't take the h-pawn!

53... Qb1ch!?
For good or ill, this was precisely what I was hoping for. The thing was, I had to let White go in for this, rather than making any attempt to force the issue. But a waiting policy is still something you plan: to wait for certain events to occur.

54.Kf2 Qxa2ch 55.Kg3 Qxb3ch 56.Kg4 ...
Three pawns down! But now, just for a brief moment, the initiative passes the White. I wanted my passed pawn.

56... Qa4 57.Qf4ch Kg7 58.Qxc7ch Kg8 59.Kg5! ...
All part of the plan. It's no good playing 58.Qxb6 Qxc4. But now White is threatening perpetuals... Now that was also integral to the scheme: to try and obtain a passer on the Q-side, coupled with threats of K-side attack. This is an endgame, the armies but remnants, yet White is now attacking on both sides of the board.

59...Qe8 60.Qxb6 ...
Now White is back to only one pawn behind, but, crucially, has a passed pawn. True, so has Black, but White's position is now very active. So far I had merely been throwing obstacles in Black's way. Now I was beginning to fancy my chances.

60...a4 61.c5 Qd7
Threatening mate, and thus bringing his Queen back into the action.

62.Kf4 ...
b

The game running under a Fischer time control with a 2-day increment, for the last several moves I had been noticing that Black had been barely getting in his moves with a couple of hours - even minutes - to spare. So when he timed out at this point, I wasn't altogether surprised. For a long time this opponent was my 'highest rating won against'. Not part of my plan - and I felt just a hint of disappointment that I never did find whether in practice I could hold the draw.

A likely continuation was

62...a3 63.c6 Qf5ch 64.Kg3 Qe5ch 65.Kf3 Qd6ch
This is what I mean by a short range plan. Black is aiming to reach the fine central square d5 with a tempo. Now his pawn will be protected on a2. While has to stay in touch with his h-pawn.

66.Kg3 a2 67.c7 Qd3ch
Promoting at once allows White to promote in turn with check, after which the draw is practically certain (67...a1=Q 68.c8=Qch Kg7 69.Qdc7ch Kh6 ... [or else 69...Kh8 70.Qd8ch Qxd8 71.Qxd8ch and a perpetual along the d8-h4 diagonal] 70.Qe3ch Qg5ch 71.Qxg5ch Kxg5 72.Qxh7 (=).

68.Kg2 Qc2ch 69.Qf2! ...
Suddenly White wants Queen exchanges! But then, though he promotes second, he promotes with check.

69... Qc6ch 70.Qf3! Qxc7 71.Qa8ch! ...
Checking along the file is the only move. Along the diagonal is met by ...Qf7 and the a2-pawn lives.

71... Kg7 72.Qxa2.
OK, the game would not have been drawn even yet, but having achieved the sort of I hoped to achieve at the outset, the pawns all on one side of the board, I would have felt confident that I could hold out to the finish.
b
Book draw.

The was a sequel to this. In the return stanza with sranderson I succeeded in blundering twice in the first dozen moves, and exited the game early. Some kind of revenge for him I guess...





brigadecommander
30-Nov-11, 17:44

to plan or not to plan by Moltke
At the same time Moltke had worked out the conditions of the march and supply of an army.
Only one army corps could be moved along one road in the same day; to put two or three
corps on the same road meant that the rear corps could not be made use of in a battle at the
front. Several corps stationed close together in a small area could not be fed for more than a
day or two. Accordingly he inferred that the essence of strategy lay in arrangements for the
separation of the corps for marching and their concentration in time for battle. In order to
make a large army manageable, it must be broken up into separate armies or groups of corps,
each group under a commander authorized to regulate its movements and action subject to
the instructions of the commander-in-chief as regards the direction and purpose of its
operations.

Moltke's main thesis was that military strategy had to be understood as a system of options
since only the beginning of a military operation was plannable. As a result, he considered the
main task of military leaders to consist in the extensive preparation of all possible outcomes.
His thesis can be summed up by two statements, one famous and one less so, translated into
English as "No plan of operations extends with certainty beyond the first encounter with the
enemy's main strength" (or "no plan survives contact with the enemy").[3] and "Strategy is a
system of expedients."[3]
ionadowman
30-Nov-11, 20:04

I have a feeling...
... looking at Moltke's famous lines that maybe we - and he himself - set too little store by just two almost insignificant words in the first one; 'with certainty'.

At that, the first contact with the enemy might be the time you start making new plans. In other words, the first plan is what you make up to the point at which you make contact, in the hope of realising certain advantages when contact is made. Such plans might include taking up a fairly compact sort of position - the separate Corps dispersed enough to maintain themselves over a reasonable length of time and for the purposes of articulation, but close enough for mutual support (Napoleon's system); working out what courses are open the the enemy and what your responses will be to them; directing reconnaissances to determine the enemy intention; acting upon those intentions once determined.

That 'strategy is a system of expedients' might be explained in terms of this advice sent by Napoleon to Marshal Berthier in March 1809:

'1. Will he (the enemy north of the Alps) move on Cham? We shall be able to assemble all our strength against him so as to hold him fast in the positions which we have reconnoitred in the Regen.
2. Will he move on Muremberg? He will ... be cut off from Bohemia.
3. Will he move on Bamberg? He will be cut off there too.
4.Will he .... march towards Dresden? In that case we will enter Bohemia and pursue him into Germany.
5.Will he operate against the Tyrol and at the same time break out from Bohemia? In this case he will undoubtedly reach Innsbruck; but the ... regiments ... in Innsbruck could not take up a position near the the issue from Bohemia, and these troops would would only learn of the defeat of their army in Bohemia by our appearance in Salzburg.
6. Finally, if it should appear as if the enemy intended to take an extreme right or left wing as the goal of operations, we shall have too choose the central line by a retreat to the Lech, whilst holding Augsburg occupied, so as the be ... able to make use of this town at any moment.'

But, as I've often remarked to fellow wargamers, the problem with the pick-up type of game they usually play, is that they are trying to plan encounter battles. How do you plan an encounter battle? And that is what chess is: an encounter battle. Whatever plan you have when you sit down at the board and play (say) 1.e4 is going to be shot to pieces if instead of the 1...e5 you might have been expecting Black plays 1...c5. Or 1....e6. Or 1...g6...



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