Suggested Guidelines for Coaches
2. Coaches should mentor just one student at a time initially until the time constraints involved are realized.
3. Once you agree to mentor a student, please let me know so I can update my records.
4. When the relationship is established, set clear expectations of what is involved; for example, (a) commit to a definite time period (perhaps 2 months) where the student can bring questions about completed games or other issues to the coach; (b) agree to play 1 or 2 unrated games together and discuss them; (c) agree to analyze and discuss 1 or 2 of the student’s completed games; (d) agree to go over a limited number of games by other players that the coach and student think would be valuable; (5) go over a particular opening and endgame technique. Just be sure it is a mutually acceptable, defined decision to go on to another strategy/technique. Less is better, especially at first.
5. Any games between coaches and students should be unrated. When setting up such games, mutually decide whether they are going to be private or if comments to the game are going to be available to the public. Since games are unrated, they do not have to be played to the end.
6. If either the student or the coach runs out of time, energy, patience, etc., for the project, politely tell the other party that you have to terminate the relationship. Add a simple, polite explanation if appropriate. Don't leave the other person hanging with silence. And if you're leaving because of a personality issue, try to be gracious even if you’re irritated or your feelings are hurt.
7. Go overboard in being polite and constructive in your communications. In this sort of work, there are lots of opportunities to have missteps in communication. Work to avoid them.
8. Please communicate any complaints, issues, etc. to me before they get out of hand.
9. Finally, keep all postings on point and within the Gameknot Rules and Policies.