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Listing players under 800 rating
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willowheart
17-Nov-08, 05:55

Listing players under 800 rating

I'm having trouble getting team games for some players. Would the Captain's consider
listing their players here under 800, as to make it easier to find team games. I have a
new player with a 256 rating.


Regards, Mike Dearing
Captain of "The Knights of the Crystal Castle"
kingdawar
17-Nov-08, 09:02

...but his "real" rating is ~1500...
willowheart
17-Nov-08, 11:31

I don't know... he is at the very bottom of GK's active players. Go look.
doji
17-Nov-08, 11:46

I got one in my team
All I ask is: to do a fair match, not one who had timed out, because, as heinzkat said, his real rating is 1500.
For fair match: look at our team "UNITED DOGGZ".

Jo
dynamic_dv
19-Nov-08, 04:33

Timeouts affecting ratings
I feel that if a game finishes with a timeout it should not affect the players rating,this would stop players timing out on purpose to reduce their rating in order to play easier games. It would also not handicap players who have been unfairly timed out on.
This would solve the problem of team members being unfairly matched through timeouts.
I welcome your comments
Dave
britgrl
19-Nov-08, 09:28

Thats a great idea on the timeouts not changing ratings... I can think of quite a few that have and still do that...

Have you sent that suggestion in?

I'm wondering how that would change the perspective for that individual... the mind set... playing the other card....

- If I was signed up for a match I didnt like or want - I could just let my game time out, not worrying about my ratings.. so - now there are no consequences for me personally.. just a loss on the team game. Which I think we all witness that at times - there are those that just dont care...

Thoughts?
kingdawar
19-Nov-08, 10:23

Timeouts should count as a loss for the timeouter and a win for their opponent - there is no other way possible.
willowheart
19-Nov-08, 16:20

I agree! There is no other fair way to do it.

dynamic_dv
20-Nov-08, 06:18

That is not what we are debating! What the suggestion was making a timed out game into an unrated game but wins and losses would still be recorded just the players rating would not change.
kingdawar
20-Nov-08, 06:28

It is just a flawed idea - what can I say.
dynamic_dv
20-Nov-08, 07:11

So its not flawed when a 2000+ rated team player can timeout 112 times and his rating drop to 1075 and he competes then against players around 1100 when his real rating is twice that.
Tell me that is fair!!
kingdawar
20-Nov-08, 11:22

It is fair their rating got so low - but it is not fair when their team captain matches them against weaker opposition.
doji
21-Nov-08, 04:56

Abuses
... are in every system. Suppose you want to get a rating as high as possible, just time-out if you see you are going to lose.
It is every body's responsibility to play it fair, but not everyone does it. That is a pity, but I guess there is nothing much one can do about it.
Therefore: it is necessary to have a good time-out policy in the team. I see in teams regularly: "If you time-out, contact the captain and explain the reason". I can say whatever I want, who says I am not lying?
I think of something like: no matter what reason, one should not get teamgames for a while:
Reason:
1. he has to 'restore' his rating by playing games other than teamgames, otherwise I can't challenge him fair
2. Don't bother the team, while they are reparing a your shortcoming
3. I send a msg to the team if one times out.
4. During that period: you will have time to think if you really want to play in a team or not

If someone times-out because of not taking care, he won't receive much teamgames and has less affect on the team, if he times-out of something beyond his control, I am sure it won't happen again and reduces automatically the period of not getting games (because: the more games one times-out, the longer the banning period will be).

Jo
dynamic_dv
21-Nov-08, 05:52

Re Abuses
Good policy Jo, its a pity more teams don't adopt that type of policy!

Dave
doji
21-Nov-08, 06:06

How...
... do you handle time outs in your team, Dave?

Jo
dynamic_dv
21-Nov-08, 06:13

No, not personally, why do you ask?
doji
21-Nov-08, 07:24

Because
Well, in our team, time-outs weren't the issue until 10 days ago. First our captain (I am co-captain of UNITED DOGGZ) timed-out (and hasn't been online since) and yesterday one of the players. It was not pleasant to see the team going down and there are challenges that are not finished yet.... So, I am trying to get captain of the team because the "real one" disappeared. I am a bit worried about him, because he is "allergic" to time-outs himself.
That made me think and come up with a possible policy as described above.
I am curious how other teams deal with it though, so that's why I asked how time-outs are handled in your team.

Jo
dynamic_dv
21-Nov-08, 08:14

Sorry to hear about your predicament Jo,I don't know if GK have a policy on "disappearing captains", all I can suggest is you get the feeling of the majority of team members and if all else fails you could start a new team and invite all the agreeable members to join you.
You have the makings of a good time-out policy and I wish you good luck sorting out your problem.
Dave
doji
21-Nov-08, 12:05

Thank U
GK has a policy: if a captain doesn't show up for 30 days, one can make this over to GK: then there is a vote among the members for a new captain (if the membership allows one to be a captain).
Now he hasn't been online for 17 days I think, so, have to wait...

Jo
4boys
02-Dec-08, 09:44

Timeouts Affecting ratings
I believe timeouts must affect ratings. Just imagine, i want to keep my rating up and I am losing. Oh good, let's just timeout  then my rating is entact.

GK keeps a statistic on timeouts so if you look at the stats you have a 'warning' that the person is not who he appears to be. If timeouts were changed to NOT impact ratings, then the player can just keep resigning. If that's the idea.

Bottom line, I do my best to match the person to his real rating. If a person has timed out for a legitimate reason, I try not match them until their rating is back up. I'm not 100% but I try. I will message the captain if they have specified a player. But no one is 100% and I also try to be sure I don't match a person on my team to someone that is a fox in a lambs suit.

I would love it if when you hovered over a player when accepting the match it would show average as well as high. But the high one is a really good indicator that I need to investigate the person further.

Linda
starcheck
03-Dec-08, 12:45

Disappearing captains
Sad and worrisome situation. Too bad, hope your captain is okay...
Anyway, since most of us are running the team for the long haul, it behooves us to share real contact information with a trusted team member or co-captain. That way in case of illness or emergency another team member would know what's going on.
Most of us have no problem giving out our name, and phone numbers to casual acquintances in our every day life, so I see no difference why we can't make a more reliable contact arrangement among our teammates, and most especially amongst captains and co-captains.
I would wish that all of us get to know our teammates better and stop being such strangers to each other. I started out by asking for the real name or real first name of each of my team members, so when I write them messages I can call them by name and I've even phoned several and have even met a few. If anything happened to me or them someone would be able to follow up and see what it was.

Maria
peppeca
03-Dec-08, 16:05

A Little Personality
Maria,

I agree that teams should get to know each other. In the case of my team so far, it is not possible to meet in person or share phone numbers as none of us are in the same country, but we do know and post each other's real names and exchange real e-mail addresses.

It is nice to have a bit of personal touch rather than playing dictator and assigning games to team members at random.

On the subject of timeouts, when I was a captain of a team years back on GameKnot, I had a sort of 3-strike policy. After 3 timeouts, I would quit assigning new games to a player and put that players fate in the hand of the team...majority vote how we handled the situation. This seemed to work well as most people who had a rash of timeouts were those who just disappeared from GameKnot. This time around I am continuing with the 3-strike, but I am also attempting to only recruit and add players that are premium members of GameKnot...this way they may only disappear when their membership dues come payable again.

Chris
aandersen
23-Jun-09, 06:16

Match ups for extreme ratings
On our team, The Blinding Lights, we have one guy who has a rating of around 2150 and a young girl who has just started playing chess with a rating of about 800. I always struggle to find match ups for these two extremes and I am sure that some of you must have a similar problem.

Do you think it would be a good idea if we started a thread where we could post when we have players with extreme ratings available? I think it might save the trouble of trawling through lists of available players and give us an idea of where to send challenges.
doji
23-Jun-09, 06:20

aandersen
I don't have the problem right now, my lower rated player is unavailable, but it is a good idea!
maca
23-Jun-09, 09:08

aandersen
That could work, I've thought along those lines earlier. I'm just worried that only a few captains might bother to utilize it.


Regards,
MaCa.
doji
26-Jun-09, 06:26

You know what?
I am starting a thread. See what happens



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