| From | Message |
jeffz_2002
10/11/2002 11:01:35 |
Subject: I can't count
Message: This sounds silly, but I have trouble keeping track of the pieces taken from each side in longer combinations.
For example, suppose you and your opponent are setting up pieces to attack an advanced isolated pawn. When trying to run the attacks through in my wee mind, I go something like, "His R takes my P, I'm a P down, my P takes his R, he's a R down, his N takes my R, I'm a P+R down, my N takes his N, he's R+N down (so it's P+R for me vs R+N for him), if I move here then he takes this P so I'm P+P+R vs R+N ...
I get lost quite quickly.
This applies mainly to longer combinations, but I still have trouble with this even in simple analyses.
Any ideas on how to improve this would be appreciated.
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poisonedpawn78
10/11/2002 11:41:21 | a small tip ....
Message: do not worry about the peices that have left the board .. worry about what you have left ON the board.
for example ... he takes my pawn , i take his rook , he takes my rook , i take his knight ... now look at the board .. do you have some advantage for all of those trades ? if not .. do not trade =)
remember chess is not a simple game of numbers .. just because you might lose a knight in the trade .. does that mean it was a bad trade ? what if it clears a defender for mate .. or openins the road to queenining a pawn dont just assume its bad because you lost a peice ... analyse what you can do after that .. then decide if losing the peice was worth it .
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atrifix
10/11/2002 11:45:27 | Two methods
Message: First: try to visualize the final position of the combination and just count the material there. Don't try to keep track of things taken along the way. This also helps to make sure there are no final traps.
Second: use your method of 'counting' the material taken by each side. If this leads you to confusion, try to calculate only material imbalances (e.g., "we trade N's, so a pair of N's come off, then I take his P, and then we trade R's, so I'm a pawn up; a pair of N's and R's have come off.").
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tulkos
10/11/2002 12:44:37 | Or,
Message: Instead of 'if I take a pawn,I'm up a pawn till he takes a pawn'Think if I trade a pawn for a pawn we are still even.
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philaretus
10/11/2002 14:06:38 | If you analyse....
Message: .....the game by moving pieces on an actual board, you'll never be in any doubt about the balance of material resulting from play.
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atrifix
10/11/2002 14:26:43 | Of course,
Message: I thought you meant in OTB play. For games played on gameknot or by correspondence, you can just set up the position on the board and move the pieces around.
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triangulator
10/11/2002 14:57:27 | i have the same problem
Message: i sometimes takes me 10 min to figure out a simple 8 move combination that wins a peice-because there is a lot of tradeing involved in the combination and i agree with poison
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jeffz_2002
10/11/2002 18:25:55 | thanks all
Message: yes, I did mean OTB. Good advice, I'll try a few of the suggestions.
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tovmauzer
10/11/2002 19:01:42 | Triangulator
Message: Simple 8 move combination?:)
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gunnarsamuelsson
10/12/2002 05:33:58 | attack of the isolated pawn.
Message: Try this line of thinking:
1. Just count the attackers and the defenders first.(obviously u gotta have 1 more attacker)
2. Is there any way for him throw an inbetween move that will make things bad for me?
For instance Pin one of my attackers and winning it/or quality in the process?
3. Does he have one extra defender hidden, that can be thrown in by tempowin( for instance by check or by making a more serious threat to your position and at the same time coming to the pawns funeral.
4.Which is the last piece that is coming to the dead pawns funeral, and how will she/he feel after getting there. Fine ladies (queens)tend to cry sometimes at funerals when being exposed to enemy soldiers.
5.Last but not least ..is the pawn really hanging.. under what circumstance did it come to hang.. if u forced it to, theres a greater chance for success..since even though its not .. theres a less chance your opponent will know why ..since he hasnt put it there as a trap for u. Good hunting!
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tulkos
10/12/2002 07:27:17 | Bobby fischer
Message: Lost a game once to a printer when he missed an inbetween move that the printer could make,which won Fischers Queen!!
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frodan
10/13/2002 07:15:06 | ..printers....
Message: ..cannot play chess,unless they have fritz incorporated in their innards.also, printers cannot count!.....
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triangulator
10/13/2002 08:46:51 | yah
Message: i can calculate 10-12 moves in the middle game as long as there arent many trades- in the endgame i can calculate about 15 moves because there are so few peices
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atrifix
10/13/2002 19:27:32 | Well
Message: I only calculate one move.
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triangulator
10/13/2002 19:40:35 | coppy cat
Message: someone else already said that
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death_by_pawns
10/13/2002 20:14:43 |
Message: Whoope-friggin-doo
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atrifix
10/13/2002 22:32:37 |
Message: I did think (after I posted) that I should have attributed it to Richard Reti. At any rate, nobody ever calculates any 'set' number of moves.
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triangulator
10/14/2002 09:39:01 | i know
Message: sometimes I only caculate 3 moves but never any less
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frodan
10/14/2002 10:12:11 | .....
Message: ..at least my printer cannot count or play a single move of chess,let alone beating Grandmasters with in-between moves.Maybe i should go get the latest upgrade?...
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