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rtrider
14-Mar-09, 23:59

chess puzzle help
hi.. i've been searching for a chess puzzle i saw a while ago..it is in the endgame.. not many pieces left on the board..it is white to move..and black resigns..the answer is white to castle..i can not remember the the exact position of the pieces on the board..i remember reading that a russian chess school used this puzzle..they would show it to children and if they could see the answer was to castle that late in the game..they might be considered for the school..this may or may not be true..but i found it interesting..any help finding this puzzle again would be great..thank's
algol
15-Mar-09, 08:22

Clues
Any idea where you saw this puzzle, was it in a book?
Here is the end of the famous game Edward Lasker - Thomas, London 1912 where white can give mate by castling

Not likely it is the answer to your search as there are still quite some pieces left and Lasker gave the mate by playing Kd2 instead of castling.
algol
15-Mar-09, 09:38

Prince-Day, Lugano 1968
Similar to the one above, again two mates. Here black chose to end it with 31... 0-0-0# instead of 31... Ke7#
algol
15-Mar-09, 09:59

Morphy - NN, New Orleans 1858
algol
15-Mar-09, 10:28

This one?
Re-reading your post I see I should not look for checkmates. May be this is the one you are talking about? White to play wins:

I have seen it a number of times but cannot remember the source.
rtrider
15-Mar-09, 21:55

chess puzzle help
yes algol..thank's for the help..your fourth puzzle is the one i've been looking for..now that i see it again.and knowing the answer in advance it looks rather simplistic..but i think that is the beauty of it..although i still wonder who played in this game and how many moves were involved..thanks again..
algol
16-Mar-09, 09:42

Real game with this tactical theme
You are welcome rtrider. I think that the position is constructed as it seems extremely unlikely that neither the white king nor rook would have moved during the prior endgame.

I searched for games ending with this tactical theme. Here is one:
Below is the game score. White offers a poisoned pawn b2. Black - a strong player - falls for the trap. An exchange of queen's acts as decoy to bring the black king on the open d-file and the castling move snares the black rook.

[Event "Belgian Championship 1934"]
[Site "Liege (Belgium)"]
[Result "1-0"]
[White "Feuer"]
[Black "Alberic O'Kelly de Galway"]

1.e4 e5 2.Nf3 Nc6 3.Bb5 a6 4.Ba4 d6 5.Bxc6+ bxc6 6.d4 f6 7.Nc3 Rb8 8.Qd3 Ne7 9.Be3 Rxb2 10.dxe5 fxe5 11.Nxe5 dxe5 12.Qxd8+ Kxd8 13.O-O-O+ 1-0
algol
16-Mar-09, 10:09

The theme in an endgame study
rtrider I agree with you that although the idea is nice, the original rendering is simplistic. Here is a study which uses the idea and beautifies it.

Vyacheslav Prigunov, "64", 1990
White to play and win

The solution is to force the black king onto the open f-file, so that white can give check and attack the rook on h2 at the same time. This is done with 1. e7+ Kf7 2. e8Q+ Kxe8 3. f7+ Kf8 4. Be7+ Kxe7 5. f8Q+ Kxf8 6. O-O+