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1. d4
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I was searching drunken_rabbit's past game and I noticed this beatiful game and decided to annotate it. |

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1... d5 2. e4
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D00 Blackmar Diemer Gambit. This might be called the true Queen's Gambit - the Blackmar-Diemer. Like what the name of the game says |

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2... dxe4 3. Nc3 Nf6 4. f3
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This is a typical move of attacking players but considered to be too risky sometime. |

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4... exf3 5. Qxf3
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Bringing the queen to the battle. |

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5... c6
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Out of Opening Book. Frees Black's pawn at b7 from the pin. Seems to be a very powerful move. |

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6. Be3
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Protects the pawn at d4. |

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6... g6
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Bishop in fianchetto will be the next move. |

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7. h3 Bg7
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Bishop in fianchetto. clearing the way for castle. |

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8. O-O-O Be6
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Possible attack on a2. |

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9. Bd3 Nd5 10. Nxd5 Bxd5
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Forks white's queen and pawn at a2. |

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11. Qf2 Bxa2
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Bishop takes a2 black is ahead two pawns in material and the pressure on white's king is increased. |

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12. b3
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Traps black's bishop but black is able to defend that bishop. According to what drunken_rabbit said this moment was the most difficult in the game he had to plan a lot to defend the bishop. |

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12... a5 13. Kb2
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Attacks Black's bishop at a2. |

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13... a4 14. Ra1
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It was time for white to plan for an attack on black's kingside by Rook f1 but he decided to defend using Ra1. |

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14... axb3 15. cxb3
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Not a very good move ends to 15...Qa5 16.Bc4 Bf6 17.Qc2 Qa3 which increases the pressure on white's king. |

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15... Qa5 16. Bc4 O-O 17. Ne2
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Both players taking their time improving their positions. |

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17... c5 18. Rhf1 Nc6 19. Nc3
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Uh-Oh... This is the key blunder which cost the game ends to 19...cxd4 20.Rxa2 Qxc3 21.Kb1 dxe3 22.Qxf7 Kh8. Kc2 was a much more better move. |

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19... cxd4
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Mate thread. Qxc3 |

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20. Bxf7+ Kh8 21. Rxa2
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Oops! White moves into forced mate. Leads to 21...Qxc3 22.Kb1 dxe3 23.Rc1 Qd3 24.Qc2 Rxa2 25.Qxd3 Rb2 26.Ka1 Ra8 27.Qa6 Rxa6# and checkmate. |

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21... Qxc3+
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It seems to be easy for black to see the mate in 6. |

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