ANNOTATED GAME

e4/e5/Nf3/Nc6, Three Knights Game
rpilaud (1447) vs. crunch8 (1452)
Annotated by: rpilaud (1200)
Chess opening: Three knights game (C46)
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Pages: 12
This game starts with e4/e5 and develops into the Three Knights Game.
1. e4
In reviewing this game, using Gameknot's database, I learned what most people probably already know, that e4/e5/Nf3/Nc6 is the most popular opening, at least in Gameknot's world. There would be a lot of trades in this game, and this game would come down to pawn structure and timing in the endgame.

 
1... e5 2. Nf3 Nc6 3. Nc3
At this point, this game would typically go in one of four directions: C46: Three knights game C47: Four knights, Scotch variation C48: Four knights, Spanish variation C49: Four knights, double Ruy Lopez

 
3... Bc5
According to the GK database, Nf6 (Four Knights Game) is stronger, but black chooses Bc5, which starts the Three Knights Game.

 
4. Bb5 d6 5. Bxc6+
I was feeling aggressive that day. I don't like to trade a bishop for a knight early, but I often will if it results in stacked pawns.

 
5... bxc6 6. d4 exd4 7. Nxd4 Qh4
An aggressive move, pressuring the f pawn, but relatively easy to defend. But first, I have to bail out my knight at d4.

 
8. Be3 Nf6 9. g3
9. ... Qh3 10. Qd3 Qg2 11. O-O-O Bg4 12. Rh-g1 Qf3 13. Nxc6

 
9... Qh3
His queen is getting pesky.

 
10. Qd3 Qg2
Black tries to attack with one piece, always a difficult endeavor.

 
11. O-O-O Ng4
Ah, the second part of his attack. Now, I'm in a bit of trouble.

 
12. Qf1 Nxe3
At this point, I could take his knight, fxe3 and provide additional protection on the knight at d4, but I must have (I can't recall specifically now after the fact) seen the potential for a trapped knight and must have been really worried about the possibility of the queen causing havoc, so I trade queens.

 
13. Qxg2
13. ... Nxg2 14. Nxc6 Bxf2 15. Rd2

 
13... Nxg2 14. Nxc6
Black goes up three points, but his knight is trapped, so I attack and bring the difference to two points.

 
14... Bd7 15. Nd4
I expected him to bail out his stranded knight, but he castles instead. 15. ... Bh3 16. Nc-e2 O-O 17. Ng1

 
15... O-O 16. h3
Here, I'm trying to prevent black from protecting his knight with the bishop.

 
16... f5 17. Rhg1 Nh4 18. gxh4 fxe4 19. Nxe4
Finally back to a one point advantage, though my pawn structure isn't terribly good.

 
19... Bxd4
Never trade pieces when you're behind, right?

 
20. Rxd4 Bxh3
Except that he does capture one of my out-of-place pawns in the exchange.

 
21. Ng5 Bf5 22. f4 h6 23. Nf3 Rfe8 24. c3 Re2 25. Rd2 Rae8 26. Nd4 Re2e1+ 27. Rxe1 Rxe1+ 28. Rd1 Rxd1+ 29. Kxd1
All even again. This becomes a pawn structure endgame.

 
29... Be4 30. b4 Kf7 31. Kd2 Kf6 32. Ke3
I was expecting him to advance his pawns while protecting the bishop, but he elects to attack. 32. ... d5 33. c4 c6 34. Nxc6 Ke6 35. Nxa7

 
32... Bb1 33. a4
He wasted time on that attack.

 

Pages: 12