ANNOTATED GAME

Games of The_Ashaman - Stretched to the limit
The_Ashaman (1588) vs. Gibonacci (1537)
Annotated by: the_ashaman (1200)
Chess opening: Ruy Lopez (C60), Cozio defence, Paulsen variation
Interactive Show all comments All annotated games View chessboard as:
Pages: 12
In this game I (white) manage to win against my oponent due to a blunder on his part while I was better. I feel this game shows how important developement, piece placement and initiative are.
1. e4 e5 2. Nf3 Nc6 3. Bb5
The Ruy Lopez, also known as the Spanish Game. Or the Spanish Torture.

 
3... Nge7
This is the Modern Steintitz variation, not very popular, because it blocks in the dark squared bishop and developes the knight to a less agressive square than the more popular Berlin and Morphy Variations.

 
4. Nc3
4. 0-0 is more common.

 
4... a6 5. Ba4
The bishop flees.

 
5... b5
Not the best move as it chases the bishop onto a very strong diagonal, better may have been d6, or even d5. Though this move does have the benefit of readying black's bishop for fianchettoing, if I play d3 at any time, his Bishop will be biting on granite.

 
6. Bb3 h6
Blocking the bishop and knight out of the strong g5 square and severely limiting the bishop's scope. Probably the best way to meet the threat of Ng5 because of the knight sitting on e7. Atleast it's better than f6 which allows white's light squared bishop to aim deep into the black kingside.

 
7. d4
Challenging Black's center and trying to open the game up so that my lead in developement will have a greater effect.

 
7... exd4
Capturing the pawn. Not forced but 7...d6 will end with an unpleasant Queen trade, 7...f6 will weaken the Kingside and 7...Ng6 looks bad after 8. dxe5 Ngxe5 9. Nxe5 Nxe5 10. Qd5 which forks the Knight and Rook, and should the Knight move, it threatens mate on f7.

 
8. Nxd4 Nxd4
It was probably not best to trade the knights, because this gives up Black's only well developed piece and brings the White queen out. Normally you want to keep your queen safe and out of the center at the beginning of the game, but here Black doesn't have enough pieces to really threaten the Queen. And with the Queen out, it may be able to work with the Bishops to get a powerful attack. Better I think was 8...Ng6 9. 0-0 Nge5.

 
9. Qxd4 c6
Not the best move, as it block in the white bishop, and it does not even keep the Queen out of d5, as the knight controls d5, but that is probably why it was played. Better I think was 9...Nc6 10. Qd5 Qf6 followed by Bb7 and Bd6 or Bc5 and Black's game is fine.

 
10. Bf4
Developing the bishop and adding the potential for threats againt the enemy queen. Though 10. a4 Bb7 then probably 11. 0-0 Ng6 was probably the best way for me to continue.

 
10... Ng6
Finally moving the knight away and freeing up Black's Bishop and Queen, and attacking the Black bishop.

 
11. Bg3
Once more the fleet-footed Bishop flees from it's fearsome foes.

 
11... c5
?? A very bad move, losing to the fork of 12. Qd5.

 
12. Qd5
This move wins by threatening mate on f7 and capturing the rook on a8, but I think that 12. Bxf7 Kxf7 13. Qd5 Ke8 14. Qxa8 was also playable, but now Black has no isolated c-pawn, as you shall seem him get in the game.

 
12... c4
Trapping the Bishop but it's not enough.

 
13. Bxc4
The Bishop is lost anyway, and his Rook can't flee because of mate on f7. And if I has just taken the Rook he could've messed up my pawns.

 
13... bxc4 14. Qxa8
Now I'm up a rook and a pawn against a Bishop.

 
14... Bb4
Pinning the knight

 
15. O-O Bxc3 16. bxc3
Recapturing. Now I have the open b and d files to work with.

 

Pages: 12