ANNOTATED GAME

I Accept Your Club Challenge
myevilluck (2020) vs. elyhim (2337)
Annotated by: myevilluck (1200)
Chess opening: KGA (C37), Lolli gambit, Young variation
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Pages: 12
1. e4
My personal favorite way to start the game because of it generally having cutting lines and great tactics. Probably not a good thing against a player with such strength, but what is? At least it was fun. computer analysis http://gameknot.com/analyze-board.pl?bd=18855357&rnd=0.22834660526177641

 
1... e5
The most common reply to e4 creating a symmetry and opening up the opponents chances for counter-attacks and the likes.
2 comments
 
2. f4
The King's gambit! Did I mention I hate symmetry? This opening is a romantic style of chess where white says, "I sacrifice myself, so my brethren can storm the field!" And technically the real reason of the move is to divert blacks e-pawn in hopes of creating a strong center and if black wants to keep that pawn, the opponent is forced to weaken their kingside.

 
2... exf4
Accepting the gambit. Like I always say, "people who accept gambits are always more fun." Remember say no to counter gambits!

 
3. Nf3
I actually have a wheel in my house that I spin and it has 3. Nf3 or 3.Bc4. It just happened to land on this one.

 
3... g5
A strong move known as the Quaade attack. Weakening blacks Kingside, but makes it much of a struggle for the DSB to get free, also threatening the knight on f3. My personal favorite move. (No one likes anyone who plays the KGA modern defense either, so just don't do it!)
1 comment
 
4. Bc4
A sharp way to play putting pressure on f7. (the weakest square from the start on black) Normally white plays 4. h4 to attack the protecting pawn on g5 and creating weakness in the kingside.
2 comments
 
4... g4
Attacking my knight, and forcing me to do something about it. As you can see Black has made all pawn moves which most people are taught is bad, but there are extreme circumstances here and those call for extreme actions.
1 comment
 
5. Bxf7+
This opening is called The Lolli Gambit or The Wild Muzio. The main idea is that it breaks down the king's pawn structure (it pretty much already was) and makes a wild offensive line, but black also gets some nice counter-play in this line. WARNING: Kids, don't try this at home. Also squeamish people should look away.
1 comment
 
5... Kxf7
What else. You have to accept it.
2 comments
 
6. Ne5+
Helps white get their pieces out with tempo.

 
6... Ke8 7. Qxg4
Black must be very careful at this point because dubious moves can be punished swiftly and without remorse.
1 comment
 
7... Nf6
Protects the threat of the queen moving to h5 and attacks the queen simultaneously. A good all purpose move.
1 comment
 
8. Qxf4
Frees up the kings half of the board, but with a little price.

 
8... d6
Attacking the knight and letting the bishop out. Tempo Tempo Tempo.
3 comments
 
9. Nf3
Sadly, I had to save the knight to fight another day.

 
9... Rg8
Attacks the half open g-file and the weak pawn on g2.
2 comments
 
10. O-O
Saving the pawn and trying to get something going on the completely open f-file.

 
10... Qe7
A surprising move to me as I expected Rg4 which is almost always played. Putting huge pressure on e4 here and if I don't protect it Rg4 is sure to come.
1 comment
 
11. d3
I consider this a bad move now that I have tried it. White really shouldn't be worried about losing the e-pawn because it puts black's king on a wide open file. One he controls, but still it is something. I recommend something like d4 to keep my options open.
1 comment
 

Pages: 12