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29... a6
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Not really the best move. Kingside is where the action is |

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30. Rd1
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Preparing 31.Rd5+ , when black has to sacrifice a piece at e5 |

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30... Rhd8
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Black refuses to fall into this trap and protects the d-column. Actually, this was a bad move, but I didn't profit from it |

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31. h3
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White can mate with bishop and one rook, so the d-rook is expendable in view of 32.Rh7#
The best move here is 31. g4 , which mates black ten moves later. But I can't see that far, so I settled for a more straightforward mate threat |

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31... g5
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Black stubbornly refuses to be tricked |

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32. Rf6
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another mate threat: 32..Rxd1 33.g4 Kh4 34. Rh6# |

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32... Rdh8
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of course, not 32..g4, because of 33.Rh6# |

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33. g4+
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caught in the net. It's checkmate in 6 starting with this move |

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33... Kh4
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only move |

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34. f3
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preparing 35.Bf2# This is the fastest checkmate |

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34... Bb6
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Desperate situations call for desperate moves. The game is lost, but another option to avoid immediate checkmate was 34..Bg3 35.Rg6 Rh5, losing the rook |

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35. Bxb6
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continuing to gain material, but it is a bad move. 35.Rdd6 mates faster |

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35... Nd4
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another sacrifice in order to stop the mate |

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36. Bxd4
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still gaining material and threatening mate. Again, this is not the best move. It appears I still can't see the best lines. |

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36... Rxc2+
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only move |

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37. Bf2+
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check after check |

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37... Rxf2+
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again, the only move |

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38. Kxf2 a5
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not 38..Kxh3 39.Rh1# |

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39. Rdd6
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another mate threat |

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39... Rh5
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the knot is tightening around the king's neck, and this is the last hope |

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