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20. Bf4
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Now if Black takes my knight, then Bxe5 wins the g-pawn. |

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20... Nc4 21. Nd5+ Kf7 22. b3 Na5 23. Rac1
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Now all my forces are very active, while Black's are either misplaced or undeveloped. |

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23... Be6
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23...Be6??
Black tries desperately to activate a piece, but doesn't notice the tactic I'm about to play, which will either win a knight, or win a rook at the price of only a bishop. |

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24. Bc7
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I'm attacking Black's weak knight. The first move of my genius tactic. |

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24... Nb7
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If 24....Bxd5, then 25. exd5
Not 25. Rxd5 because Rc8 annoyingly pins my bishop. |

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25. Bb6 Raa8
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At this point, I can play Rc7 and Rxb7, which was the point of my tactic, but Black's 26th move was terrible, so I don't even need to take the knight to win.
The next eight moves are all checks, ending with a nice mate.
Enjoy! |

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26. Rc7+ Kg6 27. Nf4+ Kf6 28. Bd4+ Kg5 29. Nxe6+ Kg6 30. Rxg7+ Kh5 31. g4+ Kh4 32. Bf6+ Kxh3 33. Nf4#
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Usually a series of checks ending with mate only occurs with queens on the board, but here I have demonstrated that this can be acheived even in the endgame. |

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