ANNOTATED GAME

Team match
mottistone (1379) vs. scaryfinger (1317)
Annotated by: osiris_007 (1908)
Chess opening: Sicilian defence (B30)
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21. Ra5
Winning a pawn

 
21... Nh5
This move does nothing to assist black's attack, white's king is solidly defended, blacks best bet would be to attack White's splintered queenside pawns with Bf5

 
22. Nxb5
White gets greedy, better would be Kh1 in order to win the Bishop

 
22... Rf6
Here was black's best chance to defeat white, and he missed it. Much better would be Rxf3! After Qxf3, Bg4! winning the Queen

 
23. Kh1
This accomplish's nothing, after Rxf3 white still cannot recapture with his pawn because Qg2#!

 
23... Nf4
Black once again misses his chance and offers a tradeoff which makes his Rf6 move even worse because now the rook will move again

 
24. Bxf4 Rxf4 25. gxh3
Black's attack is gone, he has lost his chances on the queenside and kingside, his board will now quickly fall apart

 
25... Rxf3
A useless sacrifice as the Bishop is no longer needed to defend g2

 
26. Qxf3 Rf8 27. Qe2 Rf4 28. Qxe7 h6 29. Nxd6 Rf6 30. Rg1
While both players made mistakes, his kingside attack would have not even had a possibility of working had white played correctly. Black lost this game because of one move. 4...Nf6?? The best lesson that can be learned from this game is; always study an opening before using it. Gameknot has an excellent databse available to all players, and it is not breaking any rules to view the database during a game, so use it if you are not sure what to play during the opening.

 

Pages: 12