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26. hxg6 fxg6 27. Rxe8
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27. Rxe8!! - We cannot have a Freddy game without a brilliant exchange sac! In order to win a game one must be prepared to sac material for better gains. |

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27... Qxe8
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27. ...... Qxe8 - Freddy suggested that 27...Rfxe8 was more logical here. |

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28. Rxg6+ Kf7 29. Qf5+
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29. Qf5+ - Freddy now asks me to get my exercise book out, it's time to make a puzzle - for he announces #4. In fact it turned out to be #6. |

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29... Ke7 30. Qe4+
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30. Qe4+ - #5. |

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30... Kf7
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30......Kf7 - Freddy suggested that Kd8 would have prolonged the game. |

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31. Qd5+
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31. Qd5+ - #4. |
1 comment
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31... Ke7 32. Re6+
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32. Re6+ - Freddy is not interested in Glenda although that in itself is a very nasty skewer, Henry is doomed because it is #3. |

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32... Kf7 33. Qf5+
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33. Qf5+ - #2 |

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33... Kg8 34. Qh7#
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34. Qh7 MATE!! - Oh dear, oh dear, oh dear, the checkmate that I had been trying to avoid for many moves has taken place. Not a very nice picture. Now what have we learned from this ..... well ..... maybe eating poisoned pawns causes terrible squitters or worse ..... so think before you grab, I thought it was OK but I should have perhaps analysed more carefully. Maybe you the jury have some more ideas to put in the mix here. Anyhow - to all of you - HAPPY NEW YEAR!! - Joanne |
2 comments
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