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32. Bd4 Ne3 33. Bxe3 fxe3 
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33. ..... fxe3 - I will soon have to give up my c2 knight for that e3 pawn, tears! | 
   
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34. Rd3 Qf4 35. h3 
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35. h3 - creating some luft for Henry. | 
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35... Qf2+ 36. Kh2 e2 37. Nxe2 Qxe2 
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37. ....... Qxe2 - just as I feared a few moves ago. | 
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38. a4 Qxc2 39. Rd5 Qxa4 40. Rxh5 
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40. Rxh5 - off comes the black pawn on h5 - at least I have no more black pawns to face, just as well because even on her own, the Wicked Witch of the West can be positively evil! | 
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40... Qf4+ 41. Kh1 Kxd6 
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41. ....... Kxd6 - after this capture, provided I do not lose or move my pawns or lose my rook it is now down to the 50 move rule.  If the pawns stay in the same place and my rook is still on the board and Henry is not about to be murdered by the Witch then on Move 91 I can claim a draw. | 
   
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42. Kg1 Qg3 43. Kh1 Ke6 44. Kg1 Kf6 
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44. ....... Kf6 - edging closer to the rook on h5 and forcing him to move. | 
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45. Rd5 Qb3 46. Rd6+ Kf5 
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46. .... Kf5 - the BK moves nearer to Henry hoping to weave a mating net with his beloved spouse around him. | 
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47. Kh2 
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47. Kh2??? - aargh - I must have been half asleep here!  Luckily my opponent misses it.  Gameknot Analysis flagged up Qb8 (pin) and then announced #9.  But Jo is a very Jammy so and so because Steve overlooked it!!! | 
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47... Qc4 48. Rd1 Kf4 
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48. ..... Kf4 and DRAW OFFER!!!  Even though I would concede a Low Draw on acceptance I was soooo relieved to get away with just a 3 rating point penalty.  Yup, I have much work to do to get the focus back into my chess.  Until then, bye for now - Joanne | 
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