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31. hxg6
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31.hxg6. This open up more attacks. |
1 comment
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31... f6
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31....f6?? Why? Surely even fxg is better. |
1 comment
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32. Rh5 Qg7
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32....Qg7 doesn't help much. Only takes out White Queen, and traps the King in the corner. |

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33. Qh7+
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32.Qh7+! This trades off Queens and puts Black's King in a tough spot. |
1 comment
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33... Qxh7 34. gxh7+
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34.gxh7+ is better that Rxh7. Now the King must move to h8, or White will Promote. |

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34... Kh8
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34....Kh8 is the only viable option. It will now be stuck there until the Rook can come to aid. |

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35. Re1
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35.Re1!! is the final nail in the coffin. Black cannot play the desired 35....Re7, because 36.Rxe7. If 35....Rxe1, then 36.Kxe1, and White can calmly eat all of Black's remaining pawns, then promote.
My opponent resigned here. Thank you for reading. Please leave any and all critical comments, since this is a training annotation. |
3 comments
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