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14... Kh8
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Black could really hurry his develop problems bringing out his Nd7 to f6 and trying to bring out his white bishop. It's very difficult to play such a closed position, but in this kind of position white shouldn't desperate, and always remember that he/she is better (in the position) and play with this little advantage trying to make more and more pressure until the advantage is enough to open the game and reach a winning final. |

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15. Nd3
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I continued with my plan. |

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15... Ndf6 16. Nfe5 Bd7
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Finally Black has done something, now he is trying to play through Be8, and g5 advance. Also he has a3-f8 diagonal. |
1 comment
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17. f3
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f3, kiking out the Knight. Now White's advantage is big enough to open the game (note that all my pieces are playing, plus I have a Huge Knight on e5) |

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17... Ng5 18. c5
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c5, just to avoid some counter play Black could have on that diagonal. |

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18... Bc7 19. Nf4
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I've noticed the g6 problem. Here black should play Kg8. The best move for white was Bc1, putting even more pressure. |

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19... Be8
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Blunder!! Black wants to protect while he develops his bishop, but now black has problems with his knight! (where to retreat it?!)
Alternative variation: 19... Kg8 20. e3
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20. h4
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h4! Now white advantage is clear. |

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20... Bxe5
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Nge4 was a little better for Black, still White would have a good advantage. |
1 comment
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21. dxe5 Nd7 22. hxg5
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. |

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22... Bf7 23. g6
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With the material advantage I should have open the game with e4! g6 it's a little blunder, but nothing to worry about. I was trying to open more that black king. |

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23... hxg6 24. Kf2
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Kf2, in order to play Rh1 |

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24... Qxc5+
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Black is desperate to regain some material, but this is in fact a big blunder for Black. It shouldn't open the game in such a position (with a white bishop that doesn't play, with double pawns, and a poor king location). |
1 comment
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25. Qxc5 Nxc5 26. Ba3
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Ba3! X-rays to the Rook |

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26... b6 27. Nd3
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My second big blunder. In this point, I was a little hurry to end the game, so I changed my mind and stop looking to the best moves (Rh1+ was the best one here, ending in the same Nd3 but in a better position), so I calculated how to reach to an easy and wining end-game.
Alternative variation: 27. Rh1+ Kg8 28. Rh2 Rfc8 29. Reh1 Kf8 30. Rh8+ Ke7 31. Rxc8 Rxc8 32. Nd3 (30... Bg8 31. Nxe6+ Kf7 32. Nxc5 bxc5 33. Rc1 Rab8 34. Rxc5 Rxb3 35. f4 (35. Bc1) 35... Rxa3 36. Bxd5+)
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27... Nxd3+ 28. exd3 c5 29. d4 Rfc8 30. dxc5 bxc5 31. Rec1 c4 32. bxc4
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. |

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32... Rxc4 33. Rxc4 dxc4 34. Rc1 Rc8 35. Bf1 c3 36. Bb5
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From move 28 and until this move, all the moves where the best ones! (computer analysis). I played Bb5 to left Black with no play! Bd6 and Ke3 where slightly betters |

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36... g5 37. f4
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Blunder! Not necessary to play! Ke3 was better, or the tricky one Bb2!! |

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37... gxf4 38. gxf4 c2
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Another blunder. Black still thinks c-pawn can survive. He tries to play Bh5 and the Bd1 to save it, but the material advantage, the two bishop concept, and the king activity is to much to fight against. |

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39. Bb2
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Bb2, not the best move, but I was happy not letting Black activates his Rook via c3, so I could bring my King happily through e3. |

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