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54. Qa6+
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54. Qa6+ - CHEEEECK! ....... the white heat from Glenda! Freddy however has just one legal move, sigh and double sigh and that is to b8. |

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54... Kb8 55. Qb6+
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55. Qb6+ - can the BK run away? We shall see. |

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55... Kc8 56. Qa6+ Qb7
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56. ..... Qb7 - Freddy tries to hide his king behind the Witch, but Glenda is having none of it. An observation test for the Inquest Jury here: If King Freddy plays 56. ..... Kd8?? why is this move a double question mark? |

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57. Qe6+ Qd7 58. Qa6+
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58. Qa6+ - Ah Freddy, let's do this dance again! |

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58... Qb7 59. Qe6+
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59. Qe6+ - and again, for if he goes back to d7 next turn, I am now in a position to declare a ........ |

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59... Qd7 60. Qa6+
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60. Qe6+ ...... DRAW!!! Yup, after 60 moves the game is drawn, wheew and double wheew. So much so that after I got the game drawn, I googled Youtube and downloaded these tracks to boogie on down in order to release loadsa adrenalin. http://www.youtube.com/watch?v=O972NI6s958 then http://www.youtube.com/watch?v=otBdxNmEq6k and http://www.youtube.com/watch?v=CpP2d5NBoqU. So after chilling out to those lurvely 80s soul funk grooves I then annotated the game. There will be more games from me to annotate later on but for now I hope you have all had a good read. Bye for now - Joanne |
4 comments
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