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11. Nxc5
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White decides is time to swap. Its usually a good idea when you are ahead on points to just start swapping. According to the GameKnot analyzer, this is where white makes his first "Blunder." |
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11... Ng4
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This is very surprising. Black decides not to take the white horse. Black is now 6 points down! But black is now in a very threatening position and there is not much to protect the white king. |
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12. Bd7
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White decides to threaten the black horse. This seems to be a good idea on the surface. White needs to defend the King. According to the GameKnot analyzer, this is where white makes his second "blunder." |

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12... Qg5
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The black queen comes into action and puts even more pressure on the white King. Black hints at the idea that he could simply move the black horse and the white King would be in check. Keep in mind that the white horse is ripe for the taking but black ignores the chance to get his points back. What good are points? We are going for the kill. |
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13. d4
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So white threatens the black queen. |

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13... Ne3+
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Black blocks the threat from the white bishop and also creates a "discovered check." The only move is for white to block the check with his Bishop but this won't stop the checkmate for long. White resigns! So the moral to this story is: Throw caution to the wind. Go for the throat. Sacrifice everything you have for the sake of glory. Points mean nothing. Keep your eyes on the prize and you will bask in the light of Triumph!!! |
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