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Algebra, Trigonometry, and Chemistry
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baddeeds
23-Jul-14, 14:16

Algebra, Trigonometry, and Chemistry
This subject was discussed way back when, before the previous club. We got involved with algebraic transformations, but now that we're getting into deeper it gets more involved to include Trigonometry and Chemistry. Whenever, I wind up in a difficult situation and try to find a way out, especially in a lost position, this is when I start thinking about Algebra, Trig and Chemistry. When it comes to algebra, I think about transformations. Actually, the x and y axis. In this case, the files so a to h is the x axis, with a being -4 and h being +4. And, the ranks would be considered the y axis, so instead of going from 1-8 it would be 4 to -4 with the 8th rank being four and the first rank being -4, and then the fourth rank is 0. What I then think about is how many units I must shift my pieces, or reflect them. For example, in one game, I mated my opponent by shifting my Q up the y axis 7 units. And, a couple of games where I moved the N and then it got attacked, so in order to get an advantage back or find an outpost, it was reflected off of the y axis. And, other times, when I'm in a lot of trouble, almost immediately lost, I'll think about trigonometric equations. About things like pie+-=say 4. So, I'll try to figure it out. Actually, that happened in my game against Jack, where I missed the immediate mate, as noted, but then gave up my Q to deliver it. During that time, I was thinking in terms of trigonometry. And, then there's the one course I couldn't pass, regarding Chemistry and Converstions. But, in the double R sac where I deliberately sac'd my second R to deliver mate in 8, I believe it was, that's when I applied what I learned in Inorganic Chemistry because I was formulating and doing all the various kinds of conversions to deliver mate. So, in all of that, the thing that I like about these difficult equations, which I do, is that they require quite a bit of advanced theory, even more so then the 7 point checklist. In fact, you have to apply all of that theory in order to get the answer, and it's the equivalent to also having to show your work, since there's quite a bit of HW involved.



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