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TA's Newest Queen Sacs for 2017
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deeper_insight
05-Jan-17, 09:26

TA's Newest Queen Sacs for 2017
Just starting the New Year off with a bang!Or is that a large fusion explosion?Ha ha!Expect more of my gallows humor and more games against all rating levels from 1200 to 2400+.(And yes,even 2400 players can and have lost to my Q sacs in 5 minutes or less!).I have already proved that beyond question in my other Q sac posts.Take a gander anytime!

But this is kind of "my"thread to illustrate once again to others how players fold under time pressure,weird Q sacs that they think are from a beginner and let their guard down mistakenly,or think that they will immediately win with my 8 point loss on move #3(minus one pawn that I capture from my opponent).Overconfidence is rampant in the GK blitz room,indeed!And I am the one that takes full advantage of that!Sure,I am more experienced in blitz than most others on GK and my rating is usually above others,but that is besides the point!Why?Because that Q sac alone(the equivalent of almost 3 major pieces)just handed to my opponent on a silver plate early in the game opening(move #3)... should easily suffice as a fantastic handicap to level the playing field to most opponents abilities to win against me,even 1500 rated players!But most of the time it does not happen!Those lower rated players should then find out "why" they lost being "up"so much material in the opening and retest their own knowledge about chess tactics,theory of exchanges and more.Some players simply make big blunders and lose.But many times it no blunders at all!I simply outplay them having a stronger sense of theory and development,utilizing my remaining pieces to max benefit(like central control) or my ability to "time-out"an opponent though various stall techniques,King/Rook shuttling and more.

So,these Q sacs are a "test"for them and myself.I must "come back"to gain any advantage from the ashes!Trust me,much easier said than done!The test for my opponents is to overcome their own overconfidence,reach above my psychology of moves,stall moves,intentional loss of tempo moves,traps and snares I set up,my Knights that swiftly move from the edge files to placing a sting on the center,constant Ex-Ray attacks and much more!I will throw everything at these opponents of mine,including 10 kitchen sinks if necessary!No mercy,ever.I cannot afford "mercy"!Not when i'm down serious material!Then I will add in a bit of flair and humor in a twisted light ego style...all harmless,but with a strong message!

All in fun,all for learning purposes,not to make a fool out of my opponents,even with my twisted humor!

Do I win all my Q sac games?Of course not!!But I would estimate that I win about 96% of games with players south of 2000 in rating,about 65% with players between 2100-2200 and about 40% of the time with 2300-2400 opponents.Although it is rare to see any 2400 or above player in the blitz room!

Keep in mind however,that GK long game correp ratings are not to be used as a set in stone ability of that rated player as to how they will perform in blitz!!!!!!!!!There are MANY 2200-2500 rated players that are simply LOUSY at blitz!!!And even more,below 2000.This is a fact.So,on average,by a few statistics,many players true blitz rating is as much as a few hundred rating points BELOW their normal corresp rating!Again,this is a true fact for many(not all)but many players.

So enjoy these "gems" for 2017.Laugh,cry or see what the hell some of these players are doing wrong against me with that good booty of mine that I begin the 10 ton foot dance step on their side of the board and whittle down their piece lead to sawdust or give them an early fools mate or other headaches where they scamper away in haste and disconnect from the game seeing the reality of their demise coming quickly and all their dreams of teaching "me"a lesson disappear!How frustrating it must be for my opponents sometimes?!Maybe some should have left after that Q sac?Some do,but most do not.So,prepare for the lessons!

TA
deeper_insight
05-Jan-17, 10:20

Losing all confidence and knocking himself out with MY sink!
This first blitz game of 5 minutes for 2017 will not be one of my "gems".But its a start!You can place any of my blitz games into the viewer link by copying and pasting.

My opponent is an 1871 rated player.Relatively strong corresp rating,indeed!Almost 1900 rated.
He is simply folding under the central pressure I give him and begins to blunder his piece lead away.I estimate his blitz ability to be probably about 1600+.

[Event "GameKnot Blitz"]
[Date "2017.01.05"]
[Round "-"]5 min,zero increment
[White "tactical-abyss"]2300+
[Black "td44"]1871
[Result "1-0"]

1. e4 e5 2. Qh5 Nc6 3. Qxf7+ Kxf7 4. Bc4+ Ke8 5. Nf3 Be7 6. d3 h6 7. Be3 Nf6 8. O-O Nb4 9. Nxe5 d5 10. Bb3 Bd6 11. Ng6 Rh7 12. a3 Nc6 13. exd5 Ne5 14. Nxe5 Bxe5 15. Re1 Kf8 16. Nd2 Bxb2 17. Bc5+ Kg8 18. Rab1 Bc3 19. Re7 Qxe7 20. Bxe7 Bxd2 21. d6+ Kh8 22. dxc7 g5 23. Bxf6+ 1-0

chesstempo.com


Game over in only 23 moves!On move 7,my opponents light squared Bishop is still hemmed in.His first mistake in development.And his dark squared Bishop,while not hemmed in has diminished value on an ineffective post.Both my Bishops are more open and my light squared Bishop places early pressure on blacks castled position.Black never did castle in the entire game....his second mistake.

His 3rd mistake comes from a premature aggressive Knight attack(move #8)just after I castled.He was after that lone c2 pawn of mine eyeing up my Rook that is hemmed in on square a1.But he missed 9.Nxe5 where he realized that I could move to Nf7 and fork his Q/R.So he hesitated and counterattacked with 9.....d5.Not good either.He would have actually been better off taking that pawn of mine on c2.

Move #15 is the classic first rank Rook pressure on the Kings file.Depending upon blacks dark squared Bishop movement,blacks King is vulnerable to an easy attack when I suddenly move my Bishop away on square e3.Note that blacks rook on h7 is much weaker in point value due to it being hemmed in and useless.Both of blacks Rooks need to be opened up and free....in order to crush me.But this never happened from my opponent!


Move #19 is the critical stages of my opponents demise.That open file I mainly created on file e allows my Rook to start the dance of death.Moves 19-21 illustrate miscalculations by black.Black sacrificed his Q for my Rook in the hopes that 20....Bxd2 will suffice.Not so!For he did not examine or picture that potential little central d pawn advance of mine then the combination of 22.dxc7 and finally 23.Bxf6+

He resigned after move #23 being a point value down....my 18 points to his 17 points.Psychology was in place here,I could feel his sweating pressure!Yes,the game was still playable.But with that 7th rank pawn of mine in place,his hemmed in a8 Rook,better pawn forces of mine on the Kingside,the ex-ray potential of my Rook vs his b7 pawn after I move my b3 Bishop and basically my 2 Bishops still on the board in an open endgame soon appearing(powerful).This played a key role in his resignation.But I think it was simply more that that!What else?It was a combination of looking at my rating,how I came back to gain all my point loss back PLUS 1 extra pawn value(18 vs 17) and seeing that I was able to do all of that in 23 moves.He lost his confidence,in my opinion,plus his time clock was getting very low.So he probably figured that he would not be able to kill me with one minute left on his side.I had 2 minutes left.

I did not even have to throw more than half of my kitchen sink at him...he threw it at himself and knocked himself out!

1871 rated opponent down for the count.And i did not even eat anything today yet,so my brain is at half strength!Maybe this week,i'll hang up a 2100 to dry with a Q sac?Only the shadow knows!
deeper_insight
05-Jan-17, 18:16

Another tool,you may find interesting with these Q sac games of mine or any game for that matter is the following link:

www.chess.com

This has a stockfish engine embedded in it.You can manually place any position in the board or PGN copied/pasted into the board in that link.You can spot check the pawn value per move's and do an interesting trick....after placing any games of mine or yours as a copy with your mouse,then go to the link above and click on the + sign.This will bring up the PGN load board,then paste the PGN in there.Then,if you click on that left triangular button,it will go through all the moves in automatic motion very swiftly from move #1 to the last move.You can pause it at any move.The link has other options with openings and more.

Pretty cool if you ask me!So,experiment!
deeper_insight
06-Jan-17, 08:43

Doing so well,then dropping the anvil on your foot!
[Date "2017.01.06"]
[Round "-"]5 min,zero increment
[White "tactical-abyss"]2376
[Black "orlin"]1870
[Result "1-0"]

1. e4 d5 2. Qh5 Nf6 3. Qxf7+ Kxf7 4. e5 Ng4 5. Nf3 Bf5 6. h3 Nxf2 7. Kxf2 e6 8. d4 c5 9. Bd3 Bxd3 10. cxd3 Nc6 11. Rf1 Be7 12. Nc3 Rf8 13. Kg1 Kg8 14. Ne2 cxd4 15. Nf4 Qd7 16. Bd2 g5 17. Ne2 h6 18. Rac1 a6 19. Nexd4 Nxd4 20. Nxd4 Rxf1+ 21. Kxf1 Rc8 22. Rxc8+ Qxc8 23. Bc3 Bc5 24. Nf3 b5 25. Ke2 Kf7 26. Kd1 b4 27. Bd2 Kg6 28. g4 a5 29. h4 Qf8 30. Ke2 gxh4 31. Nxh4+ Kh7 32. Nf3 Qg7 33. g5 h5 34. b3 Qg6 35. Nh4 Qf7 36. g6+

chesstempo.com

www.chess.com



Its Déjà vu time!That same square that I tell you is the weakest square on the chessboard(for black),the f7 square(and it is for real),became the pillar of my 1870 opponents demise!Just a simple fork of my opponents Q and K with my puny pawn(puny but with a nuclear radioactive waste spitting deadly fumes down the f file),became his undoing as he quickly resigned in disgust!

1870 is almost 1900 in rating.Like the game above,these players are "A"rated players.But like many blitz players,they fall moderately to the wayside and average about 1600 or so in blitz strength.Still not bad to possibly defeat me,with handing my Q to them on move # 3!

Speaking head of time here,this game is a critical lesson for even long corresp players on GK at most levels below,say,1900.The lesson?Rarely or never place your Q anywhere near your King as the game opens up(semi or open)close to or in the endgame!!!!This is especially when one or more files are wide open and YOUR king is on or right next to all those wide open files!

See below:




Now,advancing the above diagram into the diagram below through a few exchanges... black could have taken my g6 pawn,then,inturn I take his Q with my Knight...and then his K retakes my Knight.This still gives black a single one point lead in the endgame,see below:



But I managed to whittle down blacks forces to almost equality in the endgame above,and trust me,it would have taken black a considerable amount of moves to win.That is probably the main reason this player resigned...he finally realized it!But that takes TIME to win against a senior master if you only have a one point lead in the endgame,well,in this position anyway!!And time he DID NOT have!He had,like 20 seconds left to my 1:30 minutes.But even if he had more time,this is no guarantee of his win here!Why?Well go through all the game moves!If I managed to come up in the game to almost equality after being 8 points down in the opening,and accomplished that feat in only 36 moves,there is a strong probability that this 1870 player will play inaccurately AGAIN!!Then the game will be dead equal and drawish.Or would it have been?No...because my next method of winning would be to engage my ultra fast play to time-out this opponent and still win!

So this opponent played fairly well for an 1870 player,but he needs to study a bit more theory in regards to open ranks and capturing "disconnected pawns"(like my e and g pawns)BEFORE throwing his Q around recklessly in an overly offensive pattern.Better to place more pressure early in the game and seek out and destroy disconnected pawns,especially ones in the center of the board,which,statistically are most of the time in trouble by midgame.And that g pawn is no exception either,even though it is not a center pawn.

So another rubbish blitz game?Not so!Much can be learned from blitz and relayed to ones long corresp games on GK!I'm certain that if I dig deep enough through this players past GK long corresp games,I will be able to find OTHER examples of where he lost material with his Q being too close to his King or some other piece(like a Knight)that was lost due to placing it too close to his King in the endgame arena!Yes...for those who scoff at blitz,beware!Many of your bad habits in your long corresp games can carry over into any blitz games AND VISE VERSA!!!!So do not simply use your "weak excuses"that you or Joe smow from the Alamo only lost due to a limiting 5 minute time factor!And then go on to say that you certainly would not have lost this game if you had at least an hour or more!Don't be so certain!Becuase many of the lack of theory players have can and do carry over from the long corresp games into the blitz room!Trouble is,most players fail to realize this and blame BLITZ,not themselves for their weak play.Stop making those silly excuses!This almost 1900 player did not actually blunder,he should have done several defensive building moves early on and failed,captured my disconnected pawns early on and exchanged at the right moments...but failed.These patterns do exist in his other 3 day per move games...I already checked!!!!So blitz is not always garbage!It proves something about how you perceive theory and pattern quality play based upon a rating number.And this player is "A"rated...which is ABOVE most average ratings in the USA!

TA








deeper_insight
08-Jan-17, 09:12

The Horsey's of trampling death.....
[Event "GameKnot Blitz"]
[Date "2017.01.08"]
[Round "-"]5 min,zero increment
[White "tactical-abyss"]2376
[Black "focker190"]1200
[Result "1-0"]Opponent resigned,no mate needed

1. e4 e5 2. Qh5 Nc6 3. Qxf7+ Kxf7 4. Bc4+ Ke8 5. Nf3 Nf6 6. d3 a6 7. O-O d6 8. Bd2 Bg4 9. Ng5 Bh5 10. Nc3 h6 11. Ne6 Qe7 12. f4 Bf7 13. fxe5 Nxe5 14. Rxf6 Qxf6 15. Nxc7+ Kd8 16. Bxf7 Nxf7 17. Nxa8 Qd4+ 18. Kh1 Qa7 19. Rf1 Ke8 20. Nc7+ Ke7 21. N3d5+ Kd8 22. Rxf7 Qd4 23. Ne6+ Ke8 24. Re7+ Bxe7 25. Nxd4 g6 26. Bb4 Kd7 27. Nxe7 Kxe7 28. e5 Rd8 29. Kg1 a5 30. Bxd6+ Rxd6 31. exd6+ 1-0

chesstempo.com

www.chess.com

Another Q sac game on move #3!What the heck this time?Time for a bit of "gallows humor",that's what!See below:

Connected Knights,especially in midgame that are centralized and the game is still closed,have as much power as a gladiator on a chariot chasing around a midget in a colosseum that has no weapon himself except a dull stone butter knife that he keeps on dropping while the Roman onlookers cheer the chariot driver on!Ha ha!

This quick blitz game is the same analogy.

No telling the true rating of this player,since he never played even one GK long corresp game.But before he missed my complex Rook move on #14.Rxf6 which is a superb sacrifice(RxN),that spawns forks and later Knight connectivity...he was doing that bad!Perhaps he is around 1750 or so in blitz rating.I can usually tell by the "style"of a player,plus extreme experience.

But this blitz gem is a lesson for even long corresp, players!Notice how the center is still closed up a bit through a good part of the game?Well,what was that theory of Knights having MORE value in a closed game than Bishops?Again this supports that theory by clearly illustrating how I maximized that double Knight point value with connecting them and moving into my enemies territory.Later,even after the game opened up a bit(where theory should lay some more value to Bishops),I did a reverse!Which was to say....move #24.Re7+!This forced black to take that Rook with his Bishop,then I took his Q.Move 27 and 28 will then take blacks Bishop to create even more theoretical value with my own Bishop that lasted till move # 30.My opponent then attempted some kind of weak Rook sacrifice on move # 30....Rxd6,but that only made my chariot roll over his legs....with 31.exd6.

Opponent resigned with lack of decent mating material...a few loose pawns(4 points) to my almost full board count pawns left...(7 of them!)and of course the lone chariot horsey still surviving....my Knight,for an endgame point value on my side of 10 points.

Wheres the sugar?I have to reward my chariot horses!

See the power of connected Knights here by move #26 with the game still a "bit" closed with the white central pawns still there?Call it semi open if you want.See below:



This blitz game,as I said before can be a lesson to others in their long GK corresp games!No,no,don't go trying to convince me that this player or even YOU would have not allowed my Knights to do their trampling moves into blacks side if he or you had 3 days per move!That is not always true!I've studied many players games that are south of 1900 and similar things happen,even if black had one week per move!More time does not always make for a better move,if you lack the theory of open vs closed games!Kapish?I hope so!

Another lesson over for today regarding theory in five minutes or 5 days!

TA

deeper_insight
09-Jan-17, 17:14

The slippery eel and blind man game...
[Event "GameKnot Blitz"]
[Date "2017.01.09"]
[Round "-"]10 min,zero increment
[White "tactical-abyss"]2376
[Black "badmove2"]1200
[Result "1-0"]

1. e4 e6 2. Qh5 d6 3. Qxf7+ Kxf7 4. Nf3 Nf6 5. d3 Be7 6. Be2 Rf8 7. Bd2 Kg8 8. Nc3 c6 9. O-O-O Nbd7 10. Ng5 Ne5 11. d4 Ng6 12. h4 h6 13. h5 Nh8 14. Nf3 Ng4 15. Rdf1 Nf7 16. Kb1 Ng5 17. Nxg5 Bxg5 18. f4 Bxf4 19. Rxf4 Nf6 20. Rf3 e5 21. dxe5 dxe5 22. Rd1 Qc7 23. Rg3 Kh8 24. Rg6 Be6 25. g4 Bf7 26. Rxf6 gxf6 27. Bxh6 Rg8 28. Be3 Rad8 29. Rf1 Qe7 30. Bf2 f5 31. exf5 Qg5 32. Bxa7 Bd5 33. Bb6 Ra8 34. a3 Qd2 35. Rd1 Qf4 36. Rf1 Qg3 37. Rg1 Qh2 38. a4 Qf4 39. Rf1 Qb4 40. Bc7 Rae8 41. f6 Bf7 42. Bd1 e4 43. Bf4 e3 44. g5 Bc4 45. Be2 Bxe2 46. Nxe2 Qxa4 47. f7 Qb5 48. fxg8=Q+ Rxg8 49. g6 Qxe2 50. Be5+ Rg7 51. Rf8# 1-0

chesstempo.com

www.chess.com

I've played this individual many times before in the GK 5 and 10 minute blitz rooms.He has no GK corresp rating and only played one short game in 2014 and lost,no rating change.With experience,I tend to accurately estimate a players blitz rating based upon how he approaches,attacks,defends against all of my personal tactics and of course,how well he is able to conquer my ploys.This player does very well,but as always only up to a point.Every game,as he approaches the near endgame and I put the "pressure"on him a bit as he enters my territory(like his Q in this game)and he begins to suddenly falter.Moves 34 thru about 39 are not for the faint of heart!I keep placing constant perpetual Rooks checks on his Q while he keeps "thinking"of what he can do next!While he is thinking...his clock is getting closer and closer to zero.But,I still estimate his rating at approx 1850 or so,possibly 1890.Move after move,I slowly gain my point loss back until i'm about 5 points behind.5 points in the rear is still not good for me approaching an endgame,so I must pile on the pressure and release my eel poison ploys!This players weakness's without getting into any extreme detail this game(i'm tired!)is that he is searching wildly for some kind of mate or skewer with his Q while at the same time having a blind eye on his King side.He ignores my pawn storm on the Kingside and allows the devastating move sequence of 46.Nxe2,Qxa4? and then my very beautiful 47.f7! See below:




Position right before my unwary opponent took my poisoned Knight on move #49.g6
See where my pawns are on h5 and g6?See where my Rook is just waiting to spring on square f1?



You may not see it yet,but he is setting himself up for MY BAIT(the slippery eel)and then mate!!!

mate net with 49....Qxe2? 50.Be5+,Rg7 51.Rf8#

If you notice blacks moves of eating my poisoned bait....moves 46...Qxa4 and move 49...Qxe2(very poisoned Knight) he lets the radioactive glowing eel escape(me)and wrap around his Kings neck choking him to a swift and violent demise.See how those King side pawns can do a "creepy crawly"if you are too greedy and want more of my pieces trying to kill me?You might as well try to break through a big piece of a diamond coated titanium steel cube with a dull plastic fork!So,the Basman Defense has creepy crawly pawns on the K side,and this Q sac game of mine had the crawly "eel" pawns on the King side as well,but from the white side.!Ever try to pull an eel out of the water and try to hold on to it when you were younger and swimming at the quarry?Won't work very well,right?

So endgame skills are badly needed with this player.He had me dead in the water several times and could have made eel soup out of me!But this is the 3rd game where he is doing very well...but then comes his overly active Q moves and bad sight on the other side of the board where he is NOT attacking and NOT paying attention to me...being greedy and grabbing up poisoned pieces of mine.This opponent does indeed need to get practicing on GK long corresp games!Too much blitz is really no good!What I do,does not affect me,like others.I honed my long corresp skills AND blitz skills decades ago.So,I can play another million blitz games and it will not affect my long corresp play!But that is usually NOT the same recipe for others!



deeper_insight
11-Jan-17, 08:01

So so close to killing me,but you fail again....by grabbing at my "knives"with your bare h
[Event "GameKnot Blitz"]
[Date "2017.01.11"]
[Round "-"]5 min,zero increment
[White "tactical-abyss"]2376
[Black "wojko"]1773
[Result "1-0"]Opponents clock ran out and lost,being 10 points up in the endgame and a mate in 5 against me.

1. e4 e5 2. Qh5 Qf6 3. Qxf7+ Qxf7 4. Nf3 d6 5. d4 Nc6 6. d5 Nd4 7. Nxd4 exd4 8. f3 c5 9. Na3 Bd7 10. Nb5 a6 11. Nc7+ Ke7 12. Nxa8 Kd8 13. Bd2 Nf6 14. O-O-O Be7 15. Ba5+ Kc8 16. Nb6+ Kb8 17. b4 Bd8 18. bxc5 dxc5 19. h3 Nh5 20. Nxd7+ Qxd7 21. Bd2 Ng3 22. Rg1 Nxf1 23. Rgxf1 Bc7 24. Bg5 h6 25. Bd2 g5 26. f4 gxf4 27. Bxf4 Bxf4+ 28. Rxf4 Qd6 29. Rdf1 Rg8 30. g4 Re8 31. Rf6 Qg3 32. R6f3 Qe5 33. Re1 c4 34. Kb1 c3 35. Ka1 Qxd5 36. Rf4 Qb5 37. Rb1 Qe2 38. Rf7 b5 39. Rf6 Ka7 40. Rf7+ Kb6 41. Rf6+ Ka5 42. Rff1 Qxc2 43. g5 hxg5 44. Rfe1 d3 45. Rec1 Qd2 46. Rd1 Qxd1 47. Rxd1 c2 48. Rc1 d2 49. Kb2 d1=Q 50. Rxc2 Rxe4 51. a3 Re3 52. h4 Qd4+ 53. Kb1 1-0

chesstempo.com

www.chess.com

This is the 4th time I played this opponent.A rating of 1773 is not bad at all....close to 1800.
But,what I noticed with this opponent is that he lacks "tactical skills" in the endgame to mate me.Most probably,he never practiced what he should have FIRST....endgame skills using tactical puzzles and more.I'm not going to annotate this game much,just give you a few brief notes on endgame play,especially in any blitz game.And do not forget...I gave my Q away again in this game.So a five minute game is still a decent amount of time to crush the hell out of me if you are "up" 8 points from move #3!!!So close for this opponent,yet the eel escapes again(me)!!!

Several times,he had me in a mate in 8,then a mate in 5...so close to killing me but to no avail!
I noticed that,from past games in the blitz room,he tends to slow down from about 3 or 4 seconds a move to as much as 10 seconds a move....because his endgame skills are lacking and he needs to think about the situation longer,even with a mate in 3.In blitz,this can be deadly for that player(not me)since clock times are quickly running down and a simple mate in 2 or 3 many times will not be able to be accomplished because the opponent may only have 3 seconds left on his clock and is not possibly fast enough to input those moves,even if he has just figured it out correctly!!!!!!Now you KNOW why I play blitz with ZERO increment,not with extra time using incremental control options!So knowing AHEAD OF TIME(from past games)that this player would be weak in the endgame and KNOWING that he would slow down a few more seconds,even in a mating net to destroy me...all I have to do is complicate the situation,stall,attack his Q from a huddled position on my first rank and more.To observe what I do here,just click onto the last 10 moves or so and closely observe the senior master play to defeat my opponent........even though i'm DOWN 10 points in the endgame!!!!!!!!My Rook is my shield and a pivoting point,my open squares all around my King are very limited,but "just enough"to play a shuttling escape game(and use those squares or not) while he has like 4 seconds left...in a mate in 5 game from that LAST POSITION!You have to be greased lightning to mate me in 5 with 3 or 4 seconds left on your clock...and then you must know EXACTLY and PRECISELY how to proceed.This player was simply not 100% sure of himself and even a delay of 1 second with 5 seconds left in a mate in 5,will make you lose the game on time.Hey...that's the world of blitz...take it,leave it,hate it or love it!

So...of course he timed-out,even though I was DOWN 10 full piece point values!!!!!
How frustrating for him!Maybe pulled his hair out?Ha ha!

The key is too SPEED UP,not slow down if you have 15 seconds left in the game(or less) and I have like a minute or more left.How is this accomplished?By practicing hundreds or thousands of ENDGAME tactics and tactical puzzles(not midgame),one should be able to train their mind to assimilate endgame knowledge and activate the fast and razor sharp recipe to make a sure that your moves are one second each,no more and have a good piece of hardware....a professional gaming mouse designed for blitz play,like I have.

My opponent below played well and he has been on GK since 2003!!!So in all those years he only played 409 games long corresp on GK.I suspect he has played more than triple that in blitz,since I see him appear all the time.In all those years,he had plenty of time to study endgame tactics with puzzles.I seriously doubt that this was ever accomplished in any depth.Plus,at his rating,he should probably stay clear of the blitz room,and concentrate in improving his long corresp play first in all those years since 2003!!!!!

I'm not going to annotate again as I mentioed,just being a bit more silent here as you guys observe the endgame with the links above to learn NOT what to do!

The last moves in the game(below) and within another 3 moves (50....Rxe4) my opponent timed-out!Now with a mate in 5 with 4 seconds left on YOUR CLOCK(if you were playing against me)...would you be quick enough to see the correct mating pattern and mate me in 4 seconds with this mate in 5?Possible...but you must have extra greased oil on your lightning!Don't forget about my temporary "escape"squares that surround my King!


deeper_insight
15-Jan-17, 11:44

Expert level player scurries away quickly!
The player below is in the expert level,at least in his GK corresp games.My estimate places him around 1875 for blitz strength however.This is approx and statistically par for the course.
He opened up mainly the c and d file pawn center by the latter midgame and allowed his Bishop and Knight to be pawn attacked by me,which made him retreat(move 13+14)and lose tempo.

But his game went downhill like an avalanche on move #22....where I subjected him to a QUEEN TRAP!!Take a look at the diagram below.I love to lose my Queen on the black side by move #3 and then come back by trapping my opponents Queen for a grand finale gaining all of my piece point values back and then some...an additional 4 points by the last move,when he resigned and scurried away!And trust me when I say that trying a Q sac on the black side and winning,is much harder for me than a Q sac on the white side!But I managed it...and destroyed this "expert" rated at almost 2100!!!Notice anything?My opponent never castled.He probably was overconfident that castling was not necessary with my Q booty!Against me,that train of thought will get you destroyed,and quickly,as this game proves it!I can just imagine his mouse being slammed down after this game!Ha ha!

Next!

[Event "GameKnot Blitz"]
[Date "2017.01.15"]
[Round "-"]5 min,zero increment
[White "carmonabelem"]2093
[Black "tactical-abyss"]2376
[Result "0-1"]Opponent resigns being 4 points down in the endgame.

1. e4 e6 2. d4 Qh4 3. Nc3 Qxf2+ 4. Kxf2 Be7 5. Nf3 d6 6. Be3 Nf6 7. h3 O-O 8. e5 dxe5 9. dxe5 Nfd7 10. Ne4 Nc6 11. Bb5 Ncxe5 12. Nxe5 Nxe5 13. Rf1 f5 14. Nc3 c6 15. Be2 f4 16. Bd4 Ng6 17. Qd3 c5 18. Rad1 Rd8 19. Qc4 cxd4 20. Rxd4 Rf8 21. Bf3 Rf5 22. Qc7 Rc5 23. Qxc5 Bxc5 24. Rfd1 e5 25. Ne4 Bxd4+ 26. Kf1 Nh4 0-1

Q trap position on move #22,with 22....Rc5!







deeper_insight
19-Jan-17, 18:40

Not bad for my 83 years old opponent!
This elderly gentleman played very quickly.His responses were on par with an almost 1900 rated player,perhaps a bit more.So I had to turn up the heat a few notches.Many 1800-1900 players tend to have a pattern of very good short term tactics,but lack the tactical insight regarding pawn chains and/or flank pawn "creepy crawly" maneuvers that will sneak up on you very fast.I added in a nice "poisoned pawn" on move # 30.He took the bait!!Then,add in a little spice....an open file to compliment my Q side pawn shuttling and a light speed fast Rook on a8 originally connected to my other Rook on e1(then later my Bishop on square c4) caused this player to disintegrate on move# 32...Ra2:



Opponent resigned before mate knowing his believed confident win against my Q sac on move #3 was foolish thing to do!Where did I hear that one before?Hmmmmm.Good game either way.Kept me from slouching on my chair this time!Decent player,indeed.

But the bottom line is for me to lose my Q on move #3 and then come back with a point gain ahead of my opponent AND his Q booty,is a feat that I even shock myself with...especially any players near 1900 or above!My advanced knowledge of players weakness's at certain rating levels will tell me ahead of time what "path"to follow in tactics.If this player was,for example a 2100 rated,my tactics would have changed.I would have avoided exchanges and retreated more to build up a fortress defense,then suddenly clawed my way out at light speed to initiate my strategy to time-out my opponent.Done it thousands of times,nothing new.Yes,even 2100 players lose most of the time to my Q sacs....not all but about 85%.No brag,just fact and i'm sure its been proven somewhere in my old Q sacs from 2016 or earlier.I state that for the scoffers!

Next!


[Event "GameKnot Blitz
[Date "2017.01.19"]
[Round "-"]5 min,zero increment
[White "iago56"]1883
[Black "tactical-abyss"]2378
[Result "0-1"]

1. d4 e6 2. c4 Qh4 3. Nf3 Qxf2+ 4. Kxf2 Nf6 5. Nc3 Bb4 6. Bd2 O-O 7. e3 d5 8. Bd3 Nc6 9. cxd5 exd5 10. Re1 Bg4 11. Kg1 Rfe8 12. h3 Be6 13. a3 Bxc3 14. bxc3 Na5 15. Rb1 b6 16. Rb2 Ne4 17. Bxe4 dxe4 18. Ng5 Bd5 19. h4 h6 20. Nh3 Nc4 21. Rb3 Nxd2 22. Qxd2 Bxb3 23. Nf4 Bc4 24. Rb1 Rad8 25. Rb4 b5 26. a4 c6 27. axb5 cxb5 28. Ne2 a5 29. Rb1 a4 30. Qb2 a3 31. Qxa3 Ra8 32. Qb2 Ra2 33. Qxa2 Bxa2 34. Rxb5 Bc4 35. Nf4 Bxb5 0-1

chesstempo.com
deeper_insight
21-Jan-17, 15:06

I hurdled two "cactus" at catuspete...
[Event "GameKnot Blitz"]
[Date "2017.01.21"]
[Round "-"]
[White "catuspete"]1671
[Black "tactical-abyss"]2300+something
[Result "0-1"]Mate

1. e4 e6 2. Nf3 Qh4 3. Nxh4 Nc6 4. c3 d5 5. Bb5 Bd7 6. exd5 exd5 7. O-O O-O-O 8. a4 h5 9. Qf3 Nf6 10. d4 Re8 11. Bg5 Ne4 12. Be3 Nd6 13. Nd2 Be7 14. Bxc6 bxc6 15. g3 g5 16. Ng2 Bg4 17. Qxg4+ hxg4 18. Nb3 Rh7 19. f4 gxf3 e.p. 20. Rxf3 Reh8 21. Nc5 Rxh2 22. Kf2 g4 23. Rf4 f5 24. Rf1 Bg5 25. Rf3 gxf3 26. Kxf3 Rxg2 27. Bxg5 Rxb2 28. Bf4 Ne4 29. Be3 Nxc5 30. dxc5 Ra2 31. Kf4 Rxa4+ 32. Kg5 Rg4+ 33. Kf6 Rxg3 34. Bf4 Rxc3 35. Kxf5 Rf8+ 36. Ke6 Rc4 37. Rb1 Rfxf4 38. Ke7 Rce4# 0-1




Hmmmm.Maybe this guy meant "cat" or he misspelled "cactus"...who knows?But I'll take my own symbolic meaning with cactus....sounds better and adds to my gallows humor!
I had to add this Q sac game into my thread because this time,instead of capturing the usual f7 or f2 pawn and gaining one pawn in the opening which would narrow my opponents lead down to 8 points,I allowed him to capture my Q on move #3 without me obtaining ANY pawn at all.So he was up a full 9 points on move #3!!

This player is getting close to 1700 in rating.A bit above average in many places across the USA for players that are usually not involved in chess club competition and other avenues.Again,not a bad rating at all.Yet,his blitz abilities leave much to be desired.I'm not sure if he plays similar in positions where he seems to trap his own pieces(with my help of course),but I would not doubt it.

So I threw a rare double cactus and hit this player square in the face,twice....OUCH!

Position from move #3:



Cactus trap #1(move#16....Bg4!):




Cactus trap #2(move #24....Bg5):



Now notice anything?That's the second time that my Bishops did surgery with a relative skewer(ex-ray attack).Time to keep an eye on opponents Bishops?You bet!

Last Cactus hurdle(mate):



Summary:I was down 9 points,not 8 in the opening.Gained both his Q and his R in midgame by traps.And notice where whites K ended up by mate?On my e7 square!

Sure,sure,I outplayed him,but technically,that is besides the point!!!Or is it that you are constantly missing the point,readers?

Even a 1600-1700 rated player having my Q on move #3,should,with careful but fast play,be able to throw the cactus back at me!Perhaps even exchanges leading to simplification and more?

This is why I never tell players to engage in any blitz at all until they have at least polished their act up...with tactics,positional theory and more.Sure,blitz is fun,but I have no doubt that this player ends up losing to many of the same tactics I used against him here in this fast paced blitz game.Believe me,just because a player has 3 days per move,does not automatically mean that they will do 100% better in all cases!Some players may have a ton of games being played at one time in their GK corresp and end up on a kind of blitz response time anyway!See?Or perhaps they never study to improve...so the same thing can happen in fast paced games or snail paced games!Kapish?

Next!




deeper_insight
22-Jan-17, 09:32

The gentleman prefers fast cars?
Then I'll give him a fast devastating game,over in only 26 moves with my famous Q sac!
I could put this into my Blitz hall of fame,but this player is about 1900 rated and while one or two of my moves involve my custom Q & K delayed double check(move # 15)and my standard K/R fork(move#21) i'm not sure that is even fancy enough to go into the fame post!

[Event "GameKnot Blitz"]
[Date "2017.01.22"]
[Round "-"]5 min,zero increment
[White "mz54"]1896
[Black "tactical-abyss"]2367
[Result "0-1"] Mate in 26 moves,Q sac

1. e4 e6 2. d4 Qh4 3. Nc3 Qxf2+ 4. Kxf2 c6 5. Nf3 b5 6. d5 b4 7. Nb1 Nf6 8. dxe6 Bc5+ 9. Nd4 Nxe4+ 10. Ke3 Nf6 11. exf7+ Kxf7 12. c3 Re8+ 13. Kf3 d5 14. Bd3 Bg4+ 15. Kg3 Bd6+ 16. Kf2 Bxd1 17. Rxd1 Ng4+ 18. Kg1 bxc3 19. Nxc3 Bxh2+ 20. Kh1 Be5 21. Bxh7 Nf2+ 22. Kg1 Nxd1 23. Bg5 Bxd4+ 24. Kh1 Rh8 25. Rxd1 Rxh7+ 26. Bh4 Rxh4# 0-1

chesstempo.com

This player is again almost a 1900 player which is a class "A" player...above average for certain.
This player should really be better prepared for simple forks,allowing his King to be placed in danger early on like move #15.Kg3?This gave me the "licence"to carry out my double check,like on that move # 21.Protect that King,even by artificial castling!Major piece exchanges help most of the time,because when I see that coming....many times I RETREAT my major piece to avoid that capture exchange!See?Get the picture?If your going to place yourself in the 5 minute arena with me,especially with no incremental time,you better be prepared!And loving fast cars will not help you!Mine is MUCH faster than yours...and in real life too!I presently own a 1200 HP Corvette,supercharged with many aftermarket parts,too many to name and that is not including the custom quick change aluminum rear.So,I eat Ferrari and Lamborghini for breakfast!No joke,just cold fact.

So show off your cars in your profile!But remember,I await your car to be matched against mine in the blitz room(analogy).Can you defeat me?Sure...if I blow a head gasket or spill my coffee,but the odds against that?Next to zero.
Notice that completely open file right to the end of the game?Mate was easy with that Rook/Bishop combo.Notice anything else?No castling on either side.He needed it however,not me.And even more weird is the fact that I beat him with one hand tied behind my back!How?Well,I never moved my Knight and Rook on squares b8 and a8!!!Usually I would have to develop my pieces with a Q sac.But he gave me diplomatic immunity...I did not need make any legal chess moves at all with 8 points of piece value!Imagine if I did move those 2 pieces out?The game would have been over in 15 moves rather than 26 moves!


Don't mind my gallows humor,you were warned about it in the past,readers!
But it is my ongoing lesson to many players(this "A"rated player as well)to get back to basics first,before trying to degrade your corresp play ability with playing too much blitz!I have seen this guy in the blitz room...way too many times!!!!!That his his choice,of course!But,it can indeed affect how he thinks in the long corresp games...usually with negative impacts!

He should get back to studying endgames,positional strategy,point value exchanges and more.
Playing a nut like me in the blitz room will not help you,only make you feel worse.....when I allow you to capture my Q on move #3 and you still lose in the end with that class "A"rating!!
That proves beyond a doubt,that you are doing something wrong in the theory dept!Improving that will not be through playing MORE blitz,trust me!A monster like me can get away with it,but not this player.

deeper_insight
02-Feb-17, 07:31

Nice opening eye breakfast game....
Would you like some thorns in those corn flakes of yours,instead of milk?Well thorns it is going to be...whether you want it or not,because TA is here!This game below is an example of theory,patterns and extreme patience.And it can be applied to your long corresp games as well...(technique,that is!)

Nice med long game against an early 1800 rated player.He opened with a Caro-Kann.Little did he know my Q sac would involve him in a series of "looping pattern"center control tactics with repeater moves and "pinwheels" from around moves 18-26 and beyond.You can go back into the game with my PGN viewer and see for yourself,no need to annotate each move!If you will notice,you will see me using my Knight(s) in combination with my Bishop(s) to tactically accomplish repeater moves and "pinwheeling the center squares".This loss of tempo/delay/pinwheel technique has a psychological effect on my "victims".What it boils down to is a stall technique with repeater moves placing safe pressure on the center of the board and surrounding squares.Psychologically,many of my opponents minds get a bit bored,since they ALSO are FORCED to engage in some of the same moves in a repeat fashion to maintain their positional value and piece count value.So their minds tell them to be a bit more aggressive,with that "booty"of mine they still have of + value and they begin to move "outside the box"in more risky lines of aggression and counterattack my flanks or other areas out of this looping boredom of stale air...especially IF their clock time is down about a minute or more compared to mine.They have to take risky action soon...and why not?They are up a significant amount of piece count value!That kind of thinking is ok,but against a much stronger opponent like me,it would be like trying to take a drink of water out of a spaghetti strainer!!See,I have waited patiently for just that move or moves from my opponent while I have complete dominance of the central board control!

From that position(especially if I place centralized Knights laying pressure on the center),this becomes my springboard to lay waste to my opponents forces as he thins his protective pieces away from the center in more aggressive style.You really have to see it,to understand my style...I cannot simply explain it for you to comprehend it!It is indeed a psychological nightmare for my "victim"as he slowly see's his pieces being whittled down and destroyed...and all his Q booty of mine begins to wash away in the acid rain.Of course,my "poisoned Bishop" under my opponents duress in the diagram below accelerates his doom and begins the landslide of his pieces encased in thorns down into the deepest parts of a bottomless abyss,except molten lava!That Bishop capture booty only resulted in my Ex-ray capture of his Q.(Move #32).


[Event "GameKnot Blitz"]
[Date "2017.02.02"]
[Round "-"]
[White "tactical-abyss"]2300+
[Black "tomvdkelen"]1803
[Result "1-0"]Resigned with pawn about to Q

1. e4 c6 2. Qh5 Nf6 3. Qxf7+ Kxf7 4. e5 Nd5 5. d4 e6 6. Nf3 Be7 7. Bd3 Nb4 8. Be4 d5 9. exd6 e.p. Qxd6 10. c3 Nd5 11. O-O g6 12. Bh6 Bf8 13. Bg5 Bg7 14. Nbd2 Rf8 15. Rfe1 Kg8 16. Bc2 Nf6 17. Nc4 Qc7 18. Nce5 Nbd7 19. Nd3 Nb6 20. Bf4 Qd8 21. Nde5 Nbd5 22. Bg3 Nd7 23. Nd3 N7f6 24. Bh4 Bd7 25. Nfe5 Qb6 26. Bb3 Rad8 27. Nxd7 Rxd7 28. Rxe6 Kh8 29. Rae1 Nh5 30. Nc5 Rdf7 31. Bxd5 cxd5 32. Rxb6 axb6 33. Nd3 Bf6 34. Bxf6+ Rxf6 35. f3 Nf4 36. Nb4 Nxg2 37. Kxg2 Rxf3 38. Re8 Rxe8 39. Kxf3 Re1 40. Nxd5 Rb1 41. b4 Ra1 42. Nxb6 Rxa2 43. h4 Ra3 44. Ke4 Rxc3 45. d5 Rc1 46. d6 Rd1 47. d7 Kg7 48. Nd5 Re1+ 49. Kd4 Rd1+ 50. Ke5 Re1+ 51. Kd6 1-0

chesstempo.com

Poisoned Bishop/Ex-Ray(move #31.Bxd5):



Final position before my opponent resigns,(move #51):
It was about a mate in ten,I estimate!



So,yes,yes,I understand it is blitz not long GK correp.But,but,but,but......are you telling me in your mind that you cannot learn anything from my midgame(18-26) move tactics here?You would not only be wrong,you are dead wrong!!!Forget,the poisoned Bishop,yes,you may have seen that in a 3 day per move game,but you may not have realized(at your rating)the pinwheeling tactics that an opponent could use against you with the same psychological effects to "entice you"to become a bit more aggressive and take more risky moves when you voluntarily leave your safer haven of counter pressure on the central squares!Beginning to see the light now?Yes,no?Still stubborn with that nonsense that you would never have played like my opponent above if you had 3 days to make a move?Lets see...how many times have I heard that bad cliche?About 10,000 times that's what!And I have beaten many 1800-2100 players on 3 day per move games using the EXACT same techniques above!!!!So,you can fool others with that "escape clause way of thinking",but not TA!Observe and learn,even from fast 5 minute games!


deeper_insight
26-Feb-17, 19:04

Mimetictheory?What theory?What tic?
Maybe the theory on how to lose fast?I'd change my name if I had "theory" in my name after this game loss!Just joking!But what a nightmare for my opponent!

[Event "GameKnot Blitz"]
[Date "2017.02.26"]
[Round "-"]5 min,zero increment
[White "tactical-abyss"]2300+
[Black "mimetictheory"]1597
[Result "1-0"]Opponent resigns shortly after my pawn promotion to Q.

1. e4 c6 2. Qh5 g6 3. Qxg6 hxg6 4. Nf3 Bg7 5. d4 e5 6. dxe5 Qa5+ 7. Bd2 Qb6 8. Bc3 d5 9. Nbd2 d4 10. Nc4 Qc7 11. Nxd4 Bxe5 12. Nxe5 Qxe5 13. Ne2 Qxe4 14. Bxh8 f6 15. O-O-O Bf5 16. Nd4 Nd7 17. Bc4 Ne5 18. g3 Nxc4 19. Rhe1 Qxe1 20. Rxe1+ Kf7 21. b3 Ne5 22. f4 Nd7 23. Nxf5 gxf5 24. Rd1 Ke7 25. Re1+ Kf7 26. Rd1 Rd8 27. Rd4 Ke7 28. h4 Nc5 29. Rxd8 Kxd8 30. h5 Ke7 31. Bg7 Kf7 32. h6 Ne6 33. Kd2 Nxg7 34. h7 Ne7 35. h8=Q Ng6 36. Qa8 1-0

chesstempo.com

Not much comment here.You take a look and see if you would have allowed my pawn on the h file to move all the way up to h7,then shortly after that get promoted to a Q.And this is with having all that piece power over me not only from my Q sac in the opening but later with his 2 Knights and 5 pawns vs my only 6 pawns on the board,no major pieces.Well no major pieces until my pawn promotion,that is!

So he lost against my Q sac with a double loss(in so many words) by allowing me to get a Q back through promotion!

Game after move #34...h7:



Just another fast cheap blitz game...with hidden lessons in theory that this player needs some instruction on!By the way...what the heck is my opponents Knights doing on squares g7 and g8?Just that position alone clearly illustrates lack of more powerful placement necessities needed for increased Knight point value!Perhaps they could have combined forces(earlier) to start destroying my pawns,especially the nasty h file pawn?You got it!Too late now!
deeper_insight
05-Mar-17, 14:01

More Q sac fun....
And my opponent rated at 1714 had 23 pawn assessment value compared to my 16 count value on the board right when he was mated!The wide open files created on e,f,g and h had plenty to do with his demise.My 2 Rooks had much more attacking power than his Q....the equivalent of a Lamborghini racing a stock 1975 Pinto on 4 cylinders with one of the Pinto's cylinders having a fouled spark plug!


[Event "GameKnot Blitz"]
[Date "2017.03.05"]
[Round "-"]5 min,zero increment
[White "tactical-abyss"]2300+
[Black "ruben053"]1714
[Result "1-0"]Mate

1. e4 e5 2. Qh5 d6 3. Qxf7+ Kxf7 4. Bc4+ Be6 5. Bxe6+ Kxe6 6. Nf3 h6 7. d4 g5 8. Be3 Nf6 9. Nc3 Bg7 10. h3 Re8 11. O-O-O Qe7 12. dxe5 dxe5 13. Bxg5 Kf7 14. Nd5 Qc5 15. Nxf6 Bxf6 16. Bxh6 Nc6 17. Kb1 Nd4 18. Nxd4 exd4 19. f3 Rad8 20. Rd3 Kg6 21. Bf4 Be5 22. Bd2 Qe7 23. f4 Bg7 24. e5 c5 25. h4 Kh7 26. h5 Bh6 27. g4 Rg8 28. g5 Bxg5 29. fxg5 Qxe5 30. g6+ Kg7 31. h6+ Kxg6 32. h7 Rh8 33. Rf3 Rxh7 34. Rg1+ Kh5 35. Rh3# 1-0

Position on move #13,below.Notice where my opponents King is positioned?This leaves his K open to all kinds of tactical problems.Better would have been to not set up his Bishop for exchange(this time around)or at at least move his K back immediately,on his first rank...which he did not do.My superior control of the center(later in the game as you can see) and my g and h pawn thrusts against his unprotected K on the h file became his undoing.His defense,then exchange is the motto for this tiny gem in the ruff!



Position after move #35.Rh3#



What a psychological nightmare to encounter the "wrath"of TA with these Q sacs and then go on to lose in miserable fashion!No wonder some opponents immediately cancel the game when I appear in the GK blitz room!That is ok...but name calling and foul language is not ok!Then I get out the whip with razors attached,call in the GK administrators and give that player a warning.2 or 3 of those warning usually spells blitz playing abilities removed for the same player.

Common reply's are..."why do you play such stupid moves"?

Or..."that is not playing "real"chess,are you trying to insult me?"

I usually do not reply(best choice),but my response would be:

If my moves are stupid,then why are you losing to my weak stupid moves?Does that not make you worse than me(extra stupid)for losing to my dumb,stupid moves?Ahhhhh...ha!You did not think of that opponent,now did you??????Well adjust your thinking before opening your big mouth!!!!See now readers?

Same with typing in that I am "insulting you"with the Q sac play of mine.If i'm insulting your chess ability and game play,then again,why are you losing to my Q sac game?No,its the other way around!By opening your "mouth" and telling me that I am insulting you....NO,you are insulting ME by insisting that I am being insulting,when I am not!!!You are falsely labeling me!Look at my rating first!I am simply giving you Q odds through a sacrifice to even up the playing field!Is that being insulting to you????No,it is not.Or is the reality of the situation simply triggering a deeper inner fear that you may lose to my Q sac later in the game making you feel worse??????????

Ahhhhh...that it!

But it is never dumb,silly,stupid or insulting for ME to hand you my Q on move #3!Even if you beat me,it will not be easy for you...i'll give you a challenge you will never soon forget!So stop the chat nonsense in the GK blitz room!You will only hurt yourself,never me!
deeper_insight
06-Mar-17, 10:05

8 pawns or twenty pawns,would have made no difference
Not much comment here in this very quick Q sac game of mine,over in only 16 moves with this 1433 rated opponent!

Reverse psychology will not work with me,you will fail and fail miserably.My opponent hesitated to move after my Q sac on move #3....figuring many things,take your choice!He may have been ready to disconnect the game(resign),make some kind of daffy comment to me(which he did not)or a third choice...play a game of psychology with me,since I sacrificed my Q on move #3.His play(as he done this before)with me...is to move his King way out in the open,instead of retreating it,defending it,ect.It began on move #9 with 9....Kg6 then 10....Kh5 then eventually due to piece attacks by me,his K ends up on 15...Kh4 which places him in a premium mate position.Perhaps his thoughts were..."well,TA does not care about playing seriously and wants to play suicide,so I will too!"

Trouble with that way of thinking is that he would be extra dead wrong!I am serious about my game,serious about winning,not losing and I do care very much about crushing my opponents and NOT committing suicide,even if I do sac my Q on move #3!!!!So,by trying to play reverse psy and expose your K or play dumb on purpose,well...that will never work for my opponents!Kapish?I will simply crush you in 16 moves instead of 40 moves...and without mercy!Yes,I sac my Q on purpose as well,but i have a prepared plan of attack with intelligence and experience behind that sac!Someone like 8pawns(below)in the game has no real plan of attack,just trying to match wits with my style by exposing his K to danger.Trying that with me is like jumping into a molten lava pit in Hawaii,nude,being completely engulfed in molten lava,then walking out of the lava with no burn marks on you... drinking a martini!

Won't happen.

You must play your best against my Q sac or lose at any rating 1200 or 2500!


[Event "GameKnot Blitz"]
[Date "2017.03.06"]
[Round "-"]5 min,zero increment
[White "tactical-abyss"]2300+
[Black "8pawns"]1433
[Result "1-0"]Mate

1. e4 Nc6 2. Qh5 Nf6 3. Qxf7+ Kxf7 4. d3 e5 5. c3 d5 6. Nd2 dxe4 7. dxe4 b6 8. Ngf3 Bb7 9. Bc4+ Kg6 10. Nh4+ Kh5 11. h3 Nxe4 12. Nxe4 Qxh4 13. Bf7+ g6 14. g4+ Qxg4 15. Nf6+ Kh4 16. hxg4# 1-0

Mate position on move #16.hxg4#.See where my opponents K ends up?Never allow yourself to do this.Don't try to play fun games with me.It won't work.It won't be "me"committing suicide with my Q sac,it will be you!Again,I am bent on serious destruction of your game and as serious as breathing air to live.Do not think for a picosecond that I am joking or not trying to play serious just because I sac my Q or other pieces!That is to help you out to survive with my handicap Q move!I am being merciful to you!Take advantage of that!Don't like it?Then leave the game on move #3 and never look back,don't continue to play!Playing dumb on purpose with no real plan of trying to win in a serious fashion like this guy with his K shuttling will only make me throw you in that lava pit faster!And then it will be "me"looking down on your skeleton as i'm drinking that cool martini and smiling at you!Don't allow that to happen...kill me!I want you too!Then that will make me proud of you!





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