From | Message | ||
---|---|---|---|
trek15 30-Nov-16, 17:12 |
![]() a. to control as much of the board as possible b. to develop most of the attacking pieces 2. Avoid moving the same piece twice during the opening. Remember the "race" - try to save moves. 3. Unless you really know what you're doing, and why, you should open the game, usually, with one of the center pawns (king's or queen's), moving forward 2 squares (that is, to d4 or e4). If you're playing Black and White has just opened with one of those moves, you should answer with the equivalent one (d5 or e5). 4. Develop your knights before your bishops. Knights belong in the board's cent 6. Trying to attack with the queen early in the game is usually not aer (f3/f6 and c3/c6). Move them there as soon as possible. However, before moving the knights, move the h1 or h8 or 5. A1 or a8 pawns one space respectively. It is okay to develop the f1/f8 bishop before the b1/b8 knight (in order to castle on the king’s side). good idea. Your opponent will be able to attack her with less valuable, protected pieces, which will force you to move your queen again and again, preventing you from developing the rest of your pieces, while he will be developing his. 7. After you have developed your knights and the bishops, you should probably castle. Castling helps protect your king and develop a rook. For the same reason, avoid moving the king before castling, as you can't castle if he has already moved. 8. Develop your rooks to central or open files. (A file is column, and a rank is a row.) 9. Look to develop an attack after you have fully developed your pieces. White’s side of the board encompasses a1 through h4; black’s side of the board encompasses a8 through h5. 10. When possible, capture toward the center of the board. Aim to control d4, d5, e4 and e5. 11. Avoid having two or more pawns in the same column (which is very common if you capture a piece with a pawn) unless doing so gives you the upper hand, but if you have several ways to do it, choose one that won't leave one pawn in front of another. 12. Capture with the e-pawn at every opportunity. 13. Often, pawn chains are formed, where pawns protect one another, forming diagonals. That can make it difficult for you to "penetrate" your opponent's territory. The trick, usually, is to find an unprotected pawn, at the back of the chain - capturing it (probably with a knight) may be a good idea. |
||
|
![]() |