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xpchesser23 23-Nov-13, 11:02 |
![]() Lets take the kings pawn opening. Yea e4 could be best by test, you have easy development and castle in 3 or 5 moves, but as we branch out to other sister openings such as the ruy lopez, sicilian defense caro kann what are the ideas based on whites side. For example what are the key squares good pieces such as knights and bishops. |
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![]() To take an instance, consider this sequence: 1.e4 e5 2.Nf3 Nc6 3.Bb5 a6 - the Morphy Defence. This has been - probably still is - the most popular reply by Black. Before continuing, if we are looking at this opening from (say) White's point of view, we would still have to take into account ideas for Black. This unassuming little move forces White to make a decision: 1. Exchange on c6 (4.Bxc6) - The Exchange Variation. It's not hugely popular, but quite playable. 2. Retreat. It is unlikely White will be willing to lose time moving back along the diagonal whence it came, so: 4.Ba4. That still represents something of a loss of time. In the just finished World Championship Match, the Ruy Lopez was played 3 times. In none of them did Black play 3...a6, but instead 3...Nf3 at once: the Berlin Defence. Here's what my old MCO 11 (1972) has to say about the Berlin: "...formerly also a 'cramped' strategy', now a satisfactory reply to the once dreaded Spanish torture." Vlad Kramnik used it to stymie Harry Kasparov in the Match of 2000, and it seems that it is very difficult to break down. The impression is that Kramnik and Carlsen (and Anand as well) employed the Berlin as a 'gimme' draw with the Black pieces, thereby depriving White of a real opportunity to score with the White pieces! That of course is real top level stuff. The equalizing qualities of the Berlin could scarcely occupy us at less elevated regions of the Chess world. After 1.e4 e5 2.Nf3 Nf6 3.Bb5, White also has to count on the possibilities of: 3...Bc5 - Cordel Defence - Unpopular, but (according to MCO11) quite playable; 3...d6 - Old Steinitz Defence ( I prefer the Modern Steinitz with 3...a6 4.Ba5 d6); 3...Kge7 - Cozio Defence - OK if you like closed positions; 3...Nd4 - Bird's Defence - if you like offbeat systems; 3...f5!? - Schliemann Defence (a.k.a. Jaenisch Defence). I don't know why this is called a defence: really it is a violent attempt to counter-attack. I've played this once or twice on Gameknot myself. If you like tactics, I recommend it against the Ruy. At that we haven't looked at the several possibilities after 3...a6 4.Ba5. |
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archduke_piccolo 23-Nov-13, 13:49 |
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archduke_piccolo 23-Nov-13, 13:53 |
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bigpeta 23-Nov-13, 15:18 |
![]() However i think that too deep theory at your level is not required. My philosophy is to concentrate on the basic guidelines to build a solid base from which to attack. Unless of course being a fairly new member of GK your rating is in fact much higher. In which case then this is not the right group for you. at this point only you can know this |
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snowman100 12-Dec-13, 14:42 |
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xpchesser23 12-Dec-13, 15:58 |
![]() or the greek gift where you sac the bishop when the black king is castled |
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xpchesser23 12-Dec-13, 16:19 |
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xpchesser23 12-Dec-13, 16:20 |
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xpchesser23 12-Dec-13, 16:24 |
![]() www.tigerlilov.com |
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![]() Here's an example of a Greek Gift sacrifice: White to play: 1.Bxh7ch Kxh7 2.Nh5ch ... and now [A] 2...Kg8 3.Qh5. In this particular position, Black can not save the mate 3...Re8 4.Qxf7ch Kh8 5.Qh5ch Kg8 6.Qh7ch Kf8 7.Qh8 Ke7 8.Qxg7# Betas the heck out of 5.Nxe6?, eh? [B] 2... Kg6 When calculating what looks like a Greek Gift situation you have to count on Black trying this. In a slightly different position Black might escape this way. 3.Qg4 ... Threat: 4.Nxe6ch and winning the Black Queen. 3...Kf6 4.Rxe6ch!! fxe6 5.Qxe6#. Note that the success of this attack depends upon Black's Knights being unable to reach g6 betimes. Set up the same position but with the knight moved from b6 to d7, and the attack would fail: 1.Bxh7ch Kxh7 2.Ng5ch Kg8 3.Qh5 Nf3 By the way, an analogous situation is possible for Black. |
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xpchesser23 12-Dec-13, 22:34 |
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![]() The position is written down line by line, Black pieces in lower case, White pieces in UPPER, and the empty squares between denoted by their number. Each rank is separated by a /. The board position below is written down in F-E Notation as: r2q1rk1/ppp2p2/2np1n1p/2b1p1p1/2P1P2B/2N2N2/PPP2PPP/R2Q1RK1 w The 'w' following indicates it is White to play and would therefore show the White pieces at the bottom. A 'b' would indicate it is Black to play. Omission of this will default to White to play. There are additional codes that identify whether White and or Black can castle (this has to be explicit if the ability to castle is significant, whether 'en passant' capture is possible (and where), the number of moves since the last pawn move or capture (if the 50-move rule needs to be considered), and the duration of the game. These codes are not essential, but their omission defaults to castling and 'en passant' not playable or no longer available in the position. To display in a message like this, the notation is preceded by fen=, and is enclosed in double quotation marks. fen="<notation>" where <notation> is in the form above. In the string below, I simply copied and pasted the <r2q----RK1 w> line. By the way, from ths diagram position, White obtains a winning attack by 1.Nxg5 hxg5 2.Bxg5 Nb4 - to deal with the threat 3.Nd5 3.a3 c6 4.axb4 Bxb4 5.f4 ... and although Black has 5...Bc5ch 6.Kh1, there is no good answer to White's threat of 7.fxe5. |
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xpchesser23 13-Dec-13, 06:53 |
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![]() Check these out: White to play and mate in two... White to play and mate in one. The second notation has has <space>K added after the 'w' to signify K-side castling is available. Omitting that, as in the first diagram, defaults to castling not available - the K or KR has moved before. When you 'click' on the King in the analyse board, you will see the difference: an extra little blue circle appearing on g1 in the latter diagram. In the following two diagrams, it is Black to play. Who wins? Clue: click on the pawns in each diagram. The latter end with 'b - d3' (Black to move/no castling/'en passant available at d3 [destination square]). It don't work without that dash. |
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xpchesser23 13-Dec-13, 12:59 |
![]() Here is a game that i played white player made the mistake by moving the bishop to f4, but the worst mistake he done was moving the rook. Obviously this was sort of a kings indian defense play for black but i managed to exploit his weaknesses of his F1 rook and his f2 square making a cute checkmate motif Black to play checkmate on 5. |
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![]() It's a very nice and satisfying way to end a game. |
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xpchesser23 13-Dec-13, 13:23 |
![]() but anyways black to move on checkmate |
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![]() There is a White equivalent, too, of course. Suppose, though, White's g3-rook stood at f1. Then Black would probably still win the game by forcing the win of the exchange: 1...Qc5ch 2.Kh1 Nf2ch 3.Rxf2 Qxf2. 2kr2r1/1pqbbp1p/p3p2B/5p2/2p3n1/1PN2PR1/P1P1N1PP/R4QK1 b - - In this situation, the whole thing falls down on account of 1....Qc5ch 2.Kh1 Nf2ch 3.Kg1 and the smothered mate won't work because the Q can recapture on f2. So Black would probably be best advised to win the bishop by 3...Ng4ch 4.Kh1 Nxh6. |
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xpchesser23 13-Dec-13, 14:46 |
![]() In this situation, the whole thing falls down on account of 1....Qc5ch 2.Kh1 Nf2ch 3.Kg1 and the smothered mate won't work because the Q can recapture on f2. So Black would probably be best advised to win the bishop by 3...Ng4ch 4.Kh1 Nxh6. Thats true true by setting the queen on a different square might make things a little more interesting. Instead of taking taking the bishop you can also reroute the knight to take the rook with.... 1....Qc5+ kh1 2. Nf2+ kg1 3. Ne4++ kh1 4. Nxg3 taking the rook while busting the kings side position and aiming for the weak pawn on g3 Why take something of equal value where you can get more. Thats why its good improve your position and find more. |
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