GameKnot related: chess puzzles
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woutstra
22-Dec-10, 06:06

chess puzzles
hey I just started messing around with mates I made/made against me to put them in puzzles and altering them a bit

I also quite enjoy solving puzzles even tough I'm not that good 

one thing puzzles(yay for puns) me a bit I often see puzzles/chess tactics puzzles that could be mate in 2-3 but they change in mate in 6 because they have a 2 rooks and a bishop placed on the other side of the board which wouldn't effect the puzzle at all

is there a reason why you should keep those in? it seems to me that if you have a mate in two stretched out like that it kind of obscures the lesson the puzzle is teaching you

(not sure if obscure is the right word to use)

can't find an example but I'm sure you know what I mean 

-Woutstra
kingdawar
22-Dec-10, 15:44

The possibility of two correct moves on the first move obscures the point of why you're wanting to show this position? (I mean your new puzzle puzzle #32550 - what sequence do you want to show?)
kingdawar
22-Dec-10, 15:56

By the way, the spite checks are necessary for this application - it just wants every possible way towards mate. Better to redesign the position indeed, instead of keeping the position messy.
woutstra
22-Dec-10, 16:07

yeah that was my bad Im still planning to change it
woutstra
22-Dec-10, 16:14

and the point of that puzzle was that a 2 rook mate(or queen in this point) doesn't always need to be done at the edge of the board that even if a king is in the middle this can still be done...

wich now I think about it doesn't matter wich you do first