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donfernando 01-Nov-11, 13:53 |
new option: challenge to a match?it would be like playing 2,4,6,8 or 10 games with the same player, alternating white and blacks. if the opponent accepts the challenge he would be compromise to play all the games mandatory (like a tournament) you can also have the option of play it: 1,2 or 4 games at the same time |
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baronderkilt 01-Nov-11, 18:00 |
I like the idea ... With that thought, I wonder if you can set it up as an ivitational mini-tournament where you and your opponent are the only players allowed in it. And showing up multiple times on the crosstable. Once for each pair of games. Really I dont know if it will permit a player to double-book into a tourney tho, and it is still more work than a match application. For which, it would also be nice if it could be placed in the Join Game area as a match to be accepted be anyone qualifying for the terms, whatever they might be. |
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Good idea. |
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huvawa 03-Nov-11, 03:03 |
yes!!!! |
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baronderkilt 03-Nov-11, 09:20 |
Huvawa. Interesting. And very unusual here. Then how about ... I sent a message now, asking them, and linking to this thread. Perhaps Gamknot Com will respond here too. That would be cool. ********************************** Dear GKcom, we were wondering [in the forum thread below], if there might be an upgrade in the planning stage, that would allow a player to offer a Match Challenge & specify a given number of games for it, etc. As mentioned by the Original Poster of this thread? Thank You ! gameknot.com gameknot.com/room-fm.pl?home=1&th=1066&pg=-1320293826#last I will check the FAQ's first to make sure it is not mentioned already, also. If it is, I will notify everyone here of that by a link to the FAQ, & this message would not be sent, naturally. |
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donfernando 03-Nov-11, 09:21 |
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donfernando 03-Nov-11, 14:16 |
ty, baronderlilt |
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huvawa 03-Nov-11, 16:03 |
baronderkilt |
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kingdawar 03-Nov-11, 17:42 |
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donfernando 04-Nov-11, 06:38 |
excellent kindawar |
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suggested before as well. We do appreciate every comment and suggestion we get, however as you probably realize we cannot implement every single one of them right away. Our dev team's to-do list contains literally about a dozen years worth of work, and that's even without general maintenance and optimization tasks, that we have to do routinely to make sure the website runs smoothly. If you don't see your suggestion appear on the website, it doesn't mean it wasn't good or that it was rejected. There is a number of factors in play when deciding what goes live next, and a good number of them have nothing to do with how good the suggestion was -- we have to consider interdependencies (i.e. feature A cannot be implemented until features B and C are in place, and feature C is in turn dependent on features D and F, etc.), impact on the server load (i.e. if a feature is brilliant, but will likely bring the whole website to a crawl, we have to wait until we can optimize relevant parts of the code to make it work), simple priorities (i.e. it'll only take half a day to implement a particular feature, but it's not as important as another feature that's already being implemented and that's going to take another month to finish, but that feature is dependent on another feature that's going to take 6 months to implement, so in the end the half-a-day-worth-of-work feature ends up taking nearly a year to go live). All we can ask is that please be patient with us — we work as fast as we can. In the meanwhile, you can use "Rivals" link to get a personal tally against your past opponent's, or you can simply click on the player's user name to see your personal score against that player (and if you click on that, you'll get the detailed list of past games against said player). |
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hexs 08-Nov-11, 04:37 |
Easy shotpreviously at least by huvawa) being cool, the site has to give priority to such "cool features" that cannot be implemented manually (or that would be to burdensome if done so). Moreover, some features require the addition of other features, which makes it sensible to wait until a whole package of them is ready. Examples: Conditional moves (impossible to do manually), tournament creation (burdensome to do manually). And game notes? It is true that these can be kept in a simple sheet of paper, but keeping a whole archive is somewhat more difficult. In any case, game notes were not created until a new disposition of the board was implemented, although I am sure lots of players recommended it before. About the feature itself, I have said it sounds positive already. However, I do not see myself accepting a 8-match against a player I don't know, and if I know the player no real commitment is needed, I know I'll play against him some other time. It would be useful to me in cases of 2 games at a time (sometimes I am challenged as black and I'd like to get a chance to play the stranger as white too), but this can be done simply by making the acceptance of the challenge you are issued conditional to the acceptance of a challenge you issue yourself (with reversed colours). If you are the one issuing the challenge, just start two games instead of 1. Of course that requires that you/your opponent have two physical/mental game slots available. Question: how would the implementation of this feature work? Like tournaments do currently but with only two players (i.e. games start automatically and there is a right of withdrawal)? PS: Just to add a thing I have notice would be cool too (again, not with top priority): What about creation of unrated tournaments? |
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unrated tournaments yes, match challenges no. |